Here a link to the scene: https://cospac.es/UVXO
1. We're getting the scene camera with the `Scene.getCamera()` method.
2. Getting the red and green cube using the `Scene.getItem(itemId)` method passing in the items id.
3. When clicking on a cube we're setting the cameras position by calling `camera.setPosition(xPos, yPos, zPos)` passing in world coordinates and...
4. ...let the camera face to the direction of the cube by calling `camera.faceTo(object)`.
I don't know if this helps you but I think it's the easiest way at the moment. I'll forward your feedback to the team, maybe we can add blocks to Blockly to make switching cameras more approachable.
Benjamin