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Tactical RPG

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S. Delerme

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Jul 25, 2008, 5:47:13 AM7/25/08
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Hello,

I'm looking for a tactical RPG for the PC
My favorite games are the "fire emblem" series (both on GBA and GC)
and "gladius" (great game) on the GC
I know there is the "battle for wesnoth" game for the PC, but it is
more of a wargame than a tactical RPG.
Could anybody recommend me a game for the PC? I really haven't found
one yet.

Thanks in advance

Gandalf Parker

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Jul 25, 2008, 10:19:59 AM7/25/08
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S. Delerme <del...@free.fr> contributed wisdom to
news:g38j84tl9u92omti5...@4ax.com:

> Could anybody recommend me a game for the PC? I really haven't found
> one yet.

For me Tactical RPG tends to be FPS (First Person Shooters) which Im
playing the part but can come up with my own tactics (if its written well)

The only strategy games Ive had like that were MoM (Master of Magic), and
now Dominions 3.

Dom 3 isnt really meant as rpg but you play a wannabe god fighting against
other wannabe gods. The variations possible in the game are so extreme that
even years later people are still coming up with tactics and there isnt a
killer strategy yet that ruins the game.

Gandalf Parker

S. Delerme

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Jul 25, 2008, 11:17:38 AM7/25/08
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On 25 Jul 2008 14:19:59 GMT, Gandalf Parker
<gan...@the.dead.ISP.of.Community.net> wrote:

>S. Delerme <del...@free.fr> contributed wisdom to
>news:g38j84tl9u92omti5...@4ax.com:
>
>> Could anybody recommend me a game for the PC? I really haven't found
>> one yet.
>
>For me Tactical RPG tends to be FPS (First Person Shooters) which Im
>playing the part but can come up with my own tactics (if its written well)
>

That's not what I mean.
For me, tactical RPG are a little bit like chess (where the knight
became knight to save the queen and has a battleaxe combo every other
turn), turn-based with a story.
You could say that Puzzle Quest is a tactical RPG but you only have
one character.

>The only strategy games Ive had like that were MoM (Master of Magic), and
>now Dominions 3.
>
>Dom 3 isnt really meant as rpg but you play a wannabe god fighting against
>other wannabe gods. The variations possible in the game are so extreme that
>even years later people are still coming up with tactics and there isnt a
>killer strategy yet that ruins the game.
>

I knew you'd get to Dominion, just wondered how you could get there
from the "tactical RPG" subject.
Dom3 is not a RPG and is definitely not tactical in nature.
Honestly, I may be lacking in imagination, but can't really relate to
my god and consider a game as an unravelling story...

Jan Hyde (VB MVP)

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Jul 25, 2008, 12:15:44 PM7/25/08
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S. Delerme <del...@free.fr>'s wild thoughts were released
on Fri, 25 Jul 2008 17:17:38 +0200 bearing the following
fruit:

>On 25 Jul 2008 14:19:59 GMT, Gandalf Parker
><gan...@the.dead.ISP.of.Community.net> wrote:
>
>>S. Delerme <del...@free.fr> contributed wisdom to
>>news:g38j84tl9u92omti5...@4ax.com:
>>
>>> Could anybody recommend me a game for the PC? I really haven't found
>>> one yet.
>>
>>For me Tactical RPG tends to be FPS (First Person Shooters) which Im
>>playing the part but can come up with my own tactics (if its written well)
>>
>That's not what I mean.
>For me, tactical RPG are a little bit like chess (where the knight
>became knight to save the queen and has a battleaxe combo every other
>turn), turn-based with a story.
>You could say that Puzzle Quest is a tactical RPG but you only have
>one character.

Don't think it ever came out on PC (was for PS2) but Dynasty
Tactics 2 was the best game of that type I've played. I
really wish they'd bring out another one.

http://www.koei.co.uk/launch/Dynasty_Tactics_2/index1.htm

J

>>The only strategy games Ive had like that were MoM (Master of Magic), and
>>now Dominions 3.
>>
>>Dom 3 isnt really meant as rpg but you play a wannabe god fighting against
>>other wannabe gods. The variations possible in the game are so extreme that
>>even years later people are still coming up with tactics and there isnt a
>>killer strategy yet that ruins the game.
>>
>I knew you'd get to Dominion, just wondered how you could get there
>from the "tactical RPG" subject.
>Dom3 is not a RPG and is definitely not tactical in nature.
>Honestly, I may be lacking in imagination, but can't really relate to
>my god and consider a game as an unravelling story...

--
Jan Hyde

https://mvp.support.microsoft.com/profile/Jan.Hyde

bman654

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Jul 25, 2008, 1:14:21 PM7/25/08
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King's Bounty The Legend is supposed to be coming out later this
year. It has been out in Russia for quite a while and has been
receiving glowing reviews. I think it fits your definition of
tactical RPG. It won't help you now but at least will give you
something to look forward to.

http://www.kings-bounty.com/

Slice

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Jul 25, 2008, 1:24:20 PM7/25/08
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"S. Delerme" <del...@free.fr> wrote in message
news:g38j84tl9u92omti5...@4ax.com...


Heroes of Might and MAgic?


zircher

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Jul 25, 2008, 2:56:03 PM7/25/08
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Fallout Tactics is a good RPG/Tactical mix.
--
TAZ

S. Delerme

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Jul 25, 2008, 7:04:38 PM7/25/08
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On Fri, 25 Jul 2008 17:15:44 +0100, "Jan Hyde (VB MVP)"
<Stella...@REMOVE.ME.uboot.com> wrote:

>
>Don't think it ever came out on PC (was for PS2) but Dynasty
>Tactics 2 was the best game of that type I've played. I
>really wish they'd bring out another one.
>
>http://www.koei.co.uk/launch/Dynasty_Tactics_2/index1.htm
>
>J
>

Looks great, but I don't have a PS2 and I think this game might be
hard to find.
Maybe for Dynasty Tactics 3...

S. Delerme

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Jul 25, 2008, 7:07:59 PM7/25/08
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Looks promising, but I'm afraid it might be more HOMM than Fire
Emblem...

Thanks anyway

S. Delerme

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Jul 25, 2008, 7:11:15 PM7/25/08
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What's missing is the multiple characters and engaging storyline.
Actually, from my experience, HOMM is more about pumping up your
economy and steamrolling over the opposition than tactical thinking

(no offense meant, I love HOMM too)

S. Delerme

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Jul 25, 2008, 7:19:21 PM7/25/08
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On Fri, 25 Jul 2008 11:56:03 -0700 (PDT), zircher <tzir...@yahoo.com>
wrote:

>Fallout Tactics is a good RPG/Tactical mix.

Yes, but hard to fond...

(actually, I'd rather have a fantasy background but I've spent enough
hours on UFO to enjoy sci-fi)

NFLed

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Jul 25, 2008, 7:54:55 PM7/25/08
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I recommend Wizardry VIII. Combat is handled in phases so that's
essentially turn-based. Positioning of your 6-8 characters in combat
is important as are decisions of what spells to use such as buffing,
disabling, direct damage, etc. There is an engaging storyline
although there aren't long cutscenes if that's what you are looking
for.

For much older games on PC there is the Realms of Arkania series (3
games) which have good storylines and battles are like chess.
Betrayal at Krondor is probably the ultimate in this as it is written
by a great Fantasy author and has chess-like battles. These are much
older games, though, and don't have decent graphics for today's
standards.

Baldur's Gate 2 is real-time with pause and I play it very much like a
turn-based game in that I pause every few seconds to give my
characters new orders (or you can set it to pause after each turn to
make it truly turn-based). It is like chess in that you move your 6
characters around individually and positioning is important. Story is
very important though just like most western RPG's there aren't long
cutscenes where you are watching a movie for 10+ minutes.

Wiz8 and BG2 are also two of the very great PC RPG's of all time.
They are a few years old so the graphics aren't today's standards but
much better than the very old games.

S. Delerme

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Jul 26, 2008, 4:26:46 AM7/26/08
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On Fri, 25 Jul 2008 16:54:55 -0700 (PDT), NFLed <NF...@aol.com> wrote:

>I recommend Wizardry VIII. Combat is handled in phases so that's
>essentially turn-based. Positioning of your 6-8 characters in combat
>is important as are decisions of what spells to use such as buffing,
>disabling, direct damage, etc. There is an engaging storyline
>although there aren't long cutscenes if that's what you are looking
>for.
>

It's funny, I just dug up my wiz8 disks a week ago and started a new
game (I gave up the first time after spendig hours trying to get
around an "impossible" encounter)
This is a really fine game, and, in my opinion, head and shoulders
above 99% of what's been done since in the genre (event oblivion and
NWN, even though I recognize that my tastes are particular).

Maube it's subconsciously what prompted me to start up this thread,
even though the tactical part of this game is rather limited (well,
it's a different kind of tactical game)

>For much older games on PC there is the Realms of Arkania series (3
>games) which have good storylines and battles are like chess.
>Betrayal at Krondor is probably the ultimate in this as it is written
>by a great Fantasy author and has chess-like battles. These are much
>older games, though, and don't have decent graphics for today's
>standards.

I'm afraid these game are out of reach for me


>
>Baldur's Gate 2 is real-time with pause and I play it very much like a
>turn-based game in that I pause every few seconds to give my
>characters new orders (or you can set it to pause after each turn to
>make it truly turn-based). It is like chess in that you move your 6
>characters around individually and positioning is important. Story is
>very important though just like most western RPG's there aren't long
>cutscenes where you are watching a movie for 10+ minutes.
>

The 10 minutes cutscenes are not the most important part.
I thoroughly enjoyed "temple of elemental evil", which I found was
more tactical than Baldur's gate (which, I don't know why, didn't hold
my attention that long).

>Wiz8 and BG2 are also two of the very great PC RPG's of all time.
>They are a few years old so the graphics aren't today's standards but
>much better than the very old games.

Thank you for pointing me to great games, I'm going back to my hobbit
artificier (who, I don't know why, can only do pitiful damage with his
gun, but that's another story)

Gandalf Parker

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Jul 26, 2008, 9:23:40 AM7/26/08
to
S. Delerme <del...@free.fr> contributed wisdom to
news:5erj84tomv8jhuh9k...@4ax.com:

> I knew you'd get to Dominion, just wondered how you could get there
> from the "tactical RPG" subject.
> Dom3 is not a RPG and is definitely not tactical in nature.
> Honestly, I may be lacking in imagination, but can't really relate to
> my god and consider a game as an unravelling story...

To me..
Strategy is what you do before the game. You develop your strategy and
then try to win the game using it. Tactics are what you do to handle
surprises. How you handle the quirks of the game. Tactics is a toolbox
full of things that might work under certain conditions.

Im very much an old RPGer. And I get flack in the Dom3 forum for not
playing Dom3 in the usual strategy multiplayer mode. I dont choose the
best pretender for some of them are too monstrous or feminine (or both :)
for me to feel like its "me". Luckily, in many cases, taking the nations
who's theme and skills most match me is still able to keep me alive. And
Im much more tactical than strategy. I prefer playing solo, on really
large maps that have lots of chokepoints, with randoms turned up high.
The MPers tend to like smaller maps with fewer situations where random
events can decide the game instead of whose strategy is best.

I have a real love for playing Pangaea. The stealth tactics work for me.
The "nature" theme works for me. And I really like choosing "Lord of the
Wild" for a pretender (I like how he draws wild party girls to his
cause). Much of the games quirks that other players complain about make
alot of sense if you are playing the game having conversations in your
head with the pieces. The fact that you dont directly control your pieces
in battle, the fact that mages will sometimes disagree with your orders
and do something else, the fact that scout reports are estimations, the
random events, etc.

There are some fantastic AARs in the forum (after action reports) where
people write up the game they are playing as if it was a fantasy novel.
Someday I want to try one. I would like to have a good RPG on my machine
right now but they get old fast for me. I think I would rather have a
game with many things going on where I can use my imagination to write
the story around whats happening than to read someone elses story. At
least it has more replayability that way. :)

Gandalf Parker

Art Weingardner

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Jul 26, 2008, 11:50:32 AM7/26/08
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On Sat, 26 Jul 2008 01:19:21 +0200, S. Delerme <del...@free.fr>
wrote:

actually it's not hard to find anymore. it's part of the Fallout
Collection that you can get new for under $20 on Amazon marketplace.

Dimensional Traveler

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Jul 26, 2008, 2:33:47 PM7/26/08
to
S. Delerme wrote:
> On Fri, 25 Jul 2008 16:54:55 -0700 (PDT), NFLed <NF...@aol.com> wrote:
>
>> I recommend Wizardry VIII. Combat is handled in phases so that's
>> essentially turn-based. Positioning of your 6-8 characters in combat
>> is important as are decisions of what spells to use such as buffing,
>> disabling, direct damage, etc. There is an engaging storyline
>> although there aren't long cutscenes if that's what you are looking
>> for.
>>
> It's funny, I just dug up my wiz8 disks a week ago and started a new
> game (I gave up the first time after spendig hours trying to get
> around an "impossible" encounter)

Many "impossible" encounters in Wiz8 are to keep parties that aren't strong
enough yet out of certain areas. If you can't beat the monster at the door,
you will get beaten up by the ones inside.

--
History Channel is showing 'Ice Road Truckers' as part of their
"American Originals" brand of shows.

'Ice Road Truckers' is a show about Canadian truck drivers.

(Sig life is directly related to amount of commentary received about
it.)


Paul Murray

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Jul 28, 2008, 6:14:35 AM7/28/08
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Really this genre is best represented on handhelds.
If you have a PSP then Jeanne d'Arc is highly recommended.

Magnate

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Jul 28, 2008, 8:26:17 AM7/28/08
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"S. Delerme" <del...@free.fr> wrote >

To me it depends on whether you really want tactics (skills, equipment
choices, combat) or RP (quests, branching storylines etc.). I don't have any
ideas for the latter, but if the former is a big priority you should check
out roguelikes. You'll be amazed at their depth and replayability. My two
favourites are Angband (http://rephial.org) and Crawl
(http://crawl.akrasiac.org), but there are lots of others (Nethack, ADoM
etc.).

Good luck,

CC


Gandalf Parker

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Jul 28, 2008, 11:09:47 AM7/28/08
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"Magnate" <n...@receiving.here> contributed wisdom to
news:agq0m5-...@news.terminalarrogance.com:

After Roguelikes, doesnt it go to MUDs?
There is a zombie mud (never dying even though you're not sure why) at
play.sdmud.org 7777. Its a Shadowdale DnD type MUD.

Gandalf Parker

Fizzbizzle

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Jul 28, 2008, 11:53:22 PM7/28/08
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Have you considered trying either of the Freedom Force games, or
Jagged Alliance 2? All three of them are multiple character, tactical
RPGs (albeit not of the medieval fantasy ilk).

Fizzbizzle

Leo

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Aug 1, 2008, 5:09:06 AM8/1/08
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On Fri, 25 Jul 2008 11:47:13 +0200, S. Delerme <del...@free.fr>
blabbed:


If you can find an emulator can play some of the old console
ones on the pc, I think I played final fantasy tactics advanced that
way on a gba emulator. Anyhow - Final Fantasy Tactics, tactics ogre,
kartia, vandal hearts - ps1. disgaea, makai kingdom, suikoden tactics
- ps2. disgaea 3 - ps3 (soon to be). PC - silent storm, plus some
sequal I never had a chance to play, nightwatch, jagged alliance 2,
ufo-extraterrestials, fallout tactics, laser squad nemesis. CivIV
Beyond the Sword came w/a mod that tried to be like this, but the
camera was so close up I never really gave it a chance to see if it
was any good. psp - jeane d'arc, final fantasy tactics - a remake
(w/better translation and redone cutsenes, and some other minor
additions), I think they have a version of disgaea but don't know if
its just a port or a whole new game or even if its out yet, and
perhaps d&d tactics though I haven't really had a chance to play it
yet so dunno if it truly fits the mold or not.

Unlike other games you don't see as much cross platforming of
these games. If its on one platform that tends to be the only way to
play it barring emulation, or like FFT, remakes years later.

Leo

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