Alan
>Then it came to me...the beginning of this game
>is very similar to Legacy (Micropose). Has anybody
>else noticed the similarity? Of course the graphics
>are better in ROTH but the whole idea of starting
>out in a haunted house with mazes an dungeons
>in the basement and locked doors in the house with
>mystic symbols on them is exactly the same as
>Legacy.
> I'm not disappointed but I would have liked
>something more fresh and original, plus Legacy
>had true RPG qualities like selecting and rolling
>a character, HP and skill advancement, etc which
>ROTH has removed.
Legacy comes to mind for me also. Though I liked Legacy,
the role-playing elements seemed "tacked-on" to the rest of
the game. I really felt Legacy's designers forgot about the RPG
elements until after a good portion of the game was "designed."
ROTH embraces an adventure game aesthetic with
combat elements and pumped up visuals. I pretty sure I dont
miss RPG stuff in ROTH, though I agree with you that ROTH
is not hugely original. It is definately fun to play.
Keith