On Wednesday, December 6, 2017 at 7:59:46 PM UTC-6, Tom Porter wrote:
> A one time bump... a great product if you don't already have a double-lores solution... its twice as fast as Beagle-Bros and will soon have ultra-speed sprite capabilities... its worth a look into! Thanks Robert!
Thanks for the endorsement, Tom. I hope you will see that it can do so much more than just convert dbl lo-rs to dbl hi-res.
It should make it very easy to port almost any RPG adventure, board, card games etc from many of the other platforms to Apple II dbl hi-res.
Compressing a 320x200 or larger screen down to 140x192, there will always be some detail lost. This program is not only great for touching up lost detail, but capturing dbl hi-res shapes to a shape table, then using applesoft or ML to draw the shapes back to screen couldn't be easier.
Rob