1. When a symbol is not available in SWF yet, I get an exception when
trying to introduce it (for example when adding a PushString that
wasn't available anywhere else before) Is there some way to register
new symbols?
2. Following example of Stripper tool, I've got a main loop that looks
like:
for {
method <- abc.methods
body <- method.body
bytecode <- body.bytecode
} {
bytecode rewrite something
bytecode rewrite somethingElse
...
}
But when I try to get the name of the method, it's always `null`. Why
is that? How can I get a name of the method (I only want to apply
something in one, but not the other)
3. How can I completely rewrite a function? Is that possible? Even
better, is there a way to load a result of asmifier that I modified by
hand and use that as some function instead?
Thanks for any ideas.