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All this technical mumbo-jumbo of yours sounds nice, but I still don't understand what makes your virtualbox mod/frontend better than the others (Andy, DuOS, etc.) from user's point of view ?
For example, DuOS runs almost anything I throw at it without significant issues and in full speed.
Also: stick to OpenGL for graphics for cross-platform compatibility.
Unless you want to make a Windoze-only app.
Ok, will test that app on DuOS.
As for OpenGL on Windows, it is not poorly implemented - the main problem are the buggy drivers. Some OpenGL games (eg. DOOM) suffer badly from this.
But since there aren't many programs using OpenGL on Windows, manufacturers don't want to bother improving their OpenGL Windows drivers.
BTW, do you plan to release the final product as freeware as well ?
We are intensively testing the LeapGL version right now, looking forward to a public release in a couple of months.
You should add AMI DuOS to the chart as well.
ok great work tested it on Asus touch screen works better than bluestacks
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We have done many things to make Leapdroid to be the fastest emulator. I will explain more in this thread.
Today, let's look at the vm processes. Leapdroid uses the least number of processes. To launch n VMs, we will have to run n+1 processes (one process for each vm, then sharing one common LeapdroidSVC process), whereas all other emulators must run 2 * n + 1 processes. In other words, for each vm, our competitor uses one more process than us, which wastes cpu and memory, the worst is that it slows down performance. Our competitors launch at least 2 processes for each vm, one process is VBoxHeadless.exe (64-bit or 32-bit, depending on the cpu), plus a 32-bit viewer process. Their viewer process is always 32-bit, even on 64-bit systems. The VBoxHeadless.exe is the vm process, which handles huge amount of opengl data, and sends all these data to the 32-bit viewer process. You can immediately see the downside on this architecture, as there are huge amount of inter-process data transfer. This fact alone reduces performances significantly.
Within Leapdroid, the viewer and the headless vm launcher are inside the same process, so there is no inter-process communications, and thus the fastest performance. We use 64-bit on 64-bit machines, and 32-bit on 32-bit machines. We never use 32-bit viewer on 64-bit machines.
Hopefully you can get some ideas now on why Leapdroid is faster compared to others, this is just one of the many reasons. I will reveal more info later on. Stay tuned !
Well, DuOS ran quite well on my T100. It didn't do magic, but most games and apps ran quite well. Of course, native Android x86 was much faster.
As for Leapdroid, you should really fix the installer. At least allow user to change install location, instead of just putting everything to drive C.
Also, some settings utility (like DuOS) would be nice, to set RAM, disk space, etc.
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Home page for the leapDroid website says "The most powerful Android game player on PC for free!"
I think you should remove that, I don't think it is.. From my experience DuOs does much better than this.
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Have to agree with this. Not only this emulator is really fast, it also allows to play games normally only playable with a touchscreen, thanks to the control mapping function.
It does have stability issues though, but since this is still a beta product, I can live with that.
You sold yourself to Google ?
A shame really, but then again, it's all about money I guess.
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