On the other hand, it's more possible to
enable 3D acceleration on a vmware box,
using the vmwgfx driver.
The mesa 3D library has already supported
vmwgfx, though it's still buggy.
Anyone want to involve?
2011/9/13 林凌 <micke...@gmail.com>:
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Chih-Wei
Android-x86 project
http://www.android-x86.org
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It doesn't work yet. Feel free to hack it.
2011/9/14 林凌 <micke...@gmail.com>:
> Could you give me some more hint about how to do so? I would like to have a
> try.
> I'm familiar with linux system development but new to graphic driver things.
> We need to port vmwgfx driver to android-x86's kernel or just enable it in
> current kernel?
> How to bridge the mesa 3D library and vmwgfx?
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