Getting Black Screen in Chrome browser

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matadeen mishra

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Mar 28, 2014, 1:42:31 AM3/28/14
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I am getting following log while running the browser :

Please help me out.




D/WebViewTimersControl( 3466): onBrowserActivityResume
D/WebViewTimersControl( 3466): Resuming webview timers, view=com.android.browser.BrowserWebView{5281be20 VFEDHVCL .F....I. 0,0-0,0}
W/AwContents( 3466): nativeOnDraw failed; clearing to background color.
I/ActivityManager(  461): Displayed com.android.browser/.BrowserActivity: +217ms
D/dalvikvm( 3466): GC_FOR_ALLOC freed 3190K, 33% free 9443K/13980K, paused 8ms, total 8ms
W/AwContents( 3466): nativeOnDraw failed; clearing to background color.
W/AwContents( 3466): nativeOnDraw failed; clearing to background color.
I/chromium( 3466): [INFO:async_pixel_transfer_manager_android.cc(56)] Async pixel transfers not supported
I/chromium( 3466): [INFO:async_pixel_transfer_manager_android.cc(56)] Async pixel transfers not supported
 
===================

W/linker  ( 3858): libcutils.so has text relocations. This is wasting memory and is a security risk. Please fix.
E/browser ( 3466): Console: Not allowed to load local resource: file:///android_asset/webkit/android-weberror.png data:text/html,chromewebdata:12
E/IMGSRV  ( 3466): :0: gralloc_module_map: Mismatching lock usage bits 0xP...FHWR=0x00000033 vs requested usage bits 0xP...FHWR=0x00000100
E/IMGSRV  ( 3466): :0: MapBufferObtainParams: Mapping buffer failed
E/IMGSRV  ( 3466): :0: WSEGL_GetDrawableParameters: Failed to obtain buffer parameters
E/chromium( 3466): [ERROR:gl_image_egl.cc(59)] Error creating EGLImage: 12300
E/IMGSRV  ( 3466): :0: gralloc_module_map: Mismatching lock usage bits 0xP...FHWR=0x00000033 vs requested usage bits 0xP...FHWR=0x00000100
E/IMGSRV  ( 3466): :0: MapBufferObtainParams: Mapping buffer failed
E/IMGSRV  ( 3466): :0: WSEGL_GetDrawableParameters: Failed to obtain buffer parameters
E/chromium( 3466): [ERROR:gl_image_egl.cc(59)] Error creating EGLImage: 12300
E/IMGSRV  ( 3466): :0: gralloc_module_map: Mismatching lock usage bits 0xP...FHWR=0x00000033 vs requested usage bits 0xP...FHWR=0x00000100
E/IMGSRV  ( 3466): :0: MapBufferObtainParams: Mapping buffer failed
E/IMGSRV  ( 3466): :0: WSEGL_GetDrawableParameters: Failed to obtain buffer parameters
E/chromium( 3466): [ERROR:gl_image_egl.cc(59)] Error creating EGLImage: 12300
E/IMGSRV  ( 3466): :0: gralloc_module_map: Mismatching lock usage bits 0xP...FHWR=0x00000033 vs requested usage bits 0xP...FHWR=0x00000100
E/IMGSRV  ( 3466): :0: MapBufferObtainParams: Mapping buffer failed
E/IMGSRV  ( 3466): :0: WSEGL_GetDrawableParameters: Failed to obtain buffer parameters
E/chromium( 3466): [ERROR:gl_image_egl.cc(59)] Error creating EGLImage: 12300
E/IMGSRV  ( 3466): :0: gralloc_module_map: Mismatching lock usage bits 0xP...FHWR=0x00000033 vs requested usage bits 0xP...FHWR=0x00000100
E/IMGSRV  ( 3466): :0: MapBufferObtainParams: Mapping buffer failed
E/IMGSRV  ( 3466): :0: WSEGL_GetDrawableParameters: Failed to obtain buffer parameters
E/chromium( 3466): [ERROR:gl_image_egl.cc(59)] Error creating EGLImage: 12300


-----------------------------


E/IMGSRV  ( 3466): :0: gralloc_module_map: Mismatching lock usage bits 0xP...FHWR=0x00000033 vs requested usage bits 0xP...FHWR=0x00000100
E/IMGSRV  ( 3466): :0: MapBufferObtainParams: Mapping buffer failed
E/IMGSRV  ( 3466): :0: WSEGL_GetDrawableParameters: Failed to obtain buffer parameters
E/chromium( 3466): [ERROR:gl_image_egl.cc(59)] Error creating EGLImage: 12300
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(10191)] [.ChromiumCompositor-0xb8e82620]GL ERROR :GL_INVALID_OPERATION : glBindTexImage2DCHROMIUM: no image found with the given ID
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(10191)] [.ChromiumCompositor-0xb8e82620]GL ERROR :GL_INVALID_OPERATION : glBindTexImage2DCHROMIUM: no image found with the given ID
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(10191)] [.ChromiumCompositor-0xb8e82620]GL ERROR :GL_INVALID_OPERATION : glBindTexImage2DCHROMIUM: no image found with the given ID
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/browser ( 3466): Console: Not allowed to load local resource: file:///android_asset/webkit/android-weberror.png data:text/html,chromewebdata:12
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(10191)] [.ChromiumCompositor-0xb8e82620]GL ERROR :GL_INVALID_OPERATION : glBindTexImage2DCHROMIUM: no image found with the given ID
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(10191)] [.ChromiumCompositor-0xb8e82620]GL ERROR :GL_INVALID_OPERATION : glBindTexImage2DCHROMIUM: no image found with the given ID
E/chromium( 3466): [ERROR:gles2_cmd_decoder.cc(5758)] [.ChromiumCompositor-0xb8e82620]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
W/linker  ( 3871): libcutils.so has text relocations. This is wasting memory and is a security risk. Please fix.
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