Yes, now it compiles. Thanks JBQ.
But the runtime error comes, no ui
D/libEGL ( 1369): loaded /system/lib/egl/libGLES_android.so
W/dalvikvm( 1369): threadid=20: thread exiting with uncaught exception (group=0x40a3f1f8)
E/AndroidRuntime( 1369): *** FATAL EXCEPTION IN SYSTEM PROCESS: WindowManagerPolicy
E/AndroidRuntime( 1369): java.lang.RuntimeException: eglConfig not initialized
E/AndroidRuntime( 1369): at android.view.HardwareRenderer$GlRenderer.initializeEgl(HardwareRenderer.java:565)
E/AndroidRuntime( 1369): at android.view.HardwareRenderer$GlRenderer.initialize(HardwareRenderer.java:501)
E/AndroidRuntime( 1369): at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1300)
E/AndroidRuntime( 1369): at android.view.ViewRootImpl.handleMessage(ViewRootImpl.java:2442)
E/AndroidRuntime( 1369): at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime( 1369): at android.os.Looper.loop(Looper.java:137)
E/AndroidRuntime( 1369): at com.android.server.wm.WindowManagerService$PolicyThread.run(WindowManagerService.java:745)
Did I still miss something? Forgive me if this is off-topic since the building phase is done.