New and Improved Zobovor <
zobo...@gmail.com> wrote:
> Was going to review this episode so I went to pop the DVD into my
> computer, only to find that one of my season three DVD's is missing. Â Did
> one of you guys take it? Â That's not cool, man.
Not me, I've been sick. And working. Barely had a chance to watch this
episode. Couldn't get out there to steal a DVD.
> Our episode begins en media res with Hun-Grrr, the Terrorcon leader,
> chasing the trader ship Lazy Sue and its crew of one through space. Â
While watching this, I was struck by how much of a consistent visual design
there are for space ships in Transformers, and that none of the
Transformers we know and love actually transforms into one of them. Devcon
does, but we don't really know or love him.
>We don't find this out right away, but the ship's captain, one Dirk Manus,
> had some dealings with the Quintessons that fell through, and apparently
> this is how they tie up their loose business ends... by sending a Terrorcon to eat them. Â
I think in this episode someone was thinking of the Terrorcons as being
more advanced Sharkticons, and that's why they were with the Quintessons.
The Autobots were mostly cars, and the Decepticons were mostly planes, and
animals? They probably go with the guys with the Sharkticons and the
Alligator things...
But, onto Dirk -- is he human? He says that he hails from Epsilon
Somethingorother, and if that means he's originally from there, then either
he isn't human, or humans there age super quick. Humans didn't have
significant space flight in 1984-85, so even assuming that in 1986 there
suddenly space ships, he would be 19, rather than the 30 or so he appears.
It could also just be where he has been based lately...
>Dirk makes his way to Earth and figures that Earth Defense Command will
> protect him. Â (Manus, incidentally, is voiced by Charlie Adler with all
> the charisma that he can muster.) Â
Not knowing most of my voice actors, I had to look up who else he played.
Quintesson #4 in one episode. Also, Silverbolt. I actually cannot conjure
up what G1 Silverbolt sounds like, since the name Silverbolt immediately
makes me think of the Beast Wars character.
> A quick word on Hun-Grrr's name: Â The character's name was inconsistently
> spelled, provided as "Hun-Gurrr" with a "u" on parts of the Hasbro toy
> packaging but spelled "Hun-Grr" with only two "r's" in Marvel Comics. Â In
> the G1 series bible, it's spelled Hun-Grrr, with three "r's," so that's
> the spelling I use when referring to the character in the cartoon.
They were just trying to prepare you for things like Octone. It was good of
them to do so, as we now know that Transformers are not that picky about
their names.
> A nearby Earth Defense tracking station detects Dirk's ship and alerts
> Captain Marissa Faireborn, who is dispatched to investigate with two of
> the Technobots. Â By this point in the show, we're not offered an
> explanation of where they came from, but we do get a line of dialogue
> later about the Technobots "still being new" (we'll see that a
> superintelligent Grimlock actually creates them in "Grimlock's New Brain").
I wonder if there is an offscreen adventure where they fell back in time,
shortly after "Grimlock's New Brain". It could make this episode in the
original viewing order also be the chronological viewing order. They have
an adventure, go back in time a few months, and never get rescued.
> Â Scattershot (voiced by the enigmatic Stephen Keener, who also provides
> the voice for Hun-Grrr) is bored by the idea of being assigned to work
> with EDC, but Strafe (Steve Bulin) is less concerned about it as long as
> they get to fight a Terrorcon now and again. Â
> The episode doesn't really call attention to Strafe's rather large
> blunder, but as soon as he sees the Lazy Sue, he opens fire and grounds
> it. Â He's really proud of himself for doing this, too. Â "One down! Â Down,
> and I did it!" Â That's right, he just blasted the guy who sent the
> distress signal in the first place and made his ship crash.
Dirk calls him out on it, wondering why everyone on this planet is crazy,
or something. And then the matter is dropped. But, it wasn't just a single
weird scene that somehow happened because of a story boarding mistake or
something, it was clearly intended.
I have no idea what it is supposed to tell us though.
> Â Strafe is a danger to himself and others. Â Hun-Grr has already collided
> with Scattershot and takes Strafe down with him as well, crying
> "Foooood!" the entire time, I guess because he's going to eat the
> Technobots next. Â Well, Marissa seems to have a sense of just how badly
> this is going, so she contacts Autobot City. Â Instead of getting some
> help, though, she just gets the other Technobots.
Ouch. I like the Technobots. They have the processing power of two hundred
super computers, you know. About 40 supercomputers each.
> So, when the other Technobots get the distress call, each of their
> personalities becomes immediately evident. Â
I can tell the Technobots apart, unlike the Aerialbots. That's how distinct
their personalities are. No idea who the Constructicons are though, since
they all look alike.
>Afterburner is impatient to the point of being frustrated, and Nosecone
> wants to sit there and carefully deliberate their next course of action.
> Â Lightspeed wisely stays out of the argument, and they all transform and
> head for the crash site. Â An interesting artifact of Afterburner's color
> model is that the circle on the front of his motorcycle mode (actually a
> weapon mount on the Hasbro toy) is consistently colored white, like a headlight.
While watching them, I could not help but stop and ponder which CW toys
were better. I can actually see the Hasbro Lightspeed making a lot of
sense, even though the Takara one is better. And Strafe really is the
Hasbro toy -- so blocky.
> Hun-Grrr toggles between robot mode and his two-headed dragon mode until
> the other three Technobots show up. Â Lightspeed is able to detect a power
> core instability and exploits it—a concentrated burst from their weapons
> propels the Terrorcon up into the air and into space. Â Manus quickly
> slips away to hide his cargo, burying it in the sand before introducing himself properly.
Let's take a moment to ponder Dirk Manus's burying skill. With no tools, he
quickly digs a hole big enough for a large device.
> Manus seemed quite taken with Marissa, who is flustered by his charm but
> concerned about his unauthorized flight plan. Â He introduces himself as a
> trader from Epsilon Eridani, which is a real-life star. Â Alpha Centauri
> gets a lot of sci-fi face time as the second-closest star to the Earth,
> so this is a more original, slightly less obvious reference. Â Marissa
> keeps addressing him as "trader," which sounds a lot like "traitor." Â I
> think this was intentional. Â
Do you think the character intended it, or do you just think it was
something the writers put in for the audience? It seemed weird to me, and
forced, and out of character.
>Marissa, incidentally, wears a costume in this episode that we've never
> seen her in before or since. Â Instead of her standard EDC flight suit,
> she's trussed up in what might be a diplomatic costume. Â She kind of
> looks like a high school drum major, really. Â
Yowser!
> Marissa tries to arrest Dirk for violating the Earth defense perimeter,
That's not the only perimeter he wanted to violate...
>until he points out that he was seeking asylum from Hun-Grrr. Â He claims
> that he accidentally discovered a Quintesson base on one of Saturn's
> terraformed moons, which piques Marissa's interest. Â Quintessons
> operating within the solar system would be a major security threat. Â
You would think that Quintessons and Decepticons would also pique her
interest. Again, I wonder if they were meant to be Decepticons at all in
this story. Or maybe everyone on Earth can't tell their evil aliens apart.
> The Technobots combine into Computron (Bert Kramer) to mull over the
> problem, with Marissa explaining their vast computational abilities in
> this configuration. Â This a far cry from the Voltron-style approach where
> the combiner robots only come out during the climax of a battle, and it's
> kind of refreshing. Â Computron considers the available data and, given
> the Terrorcon presence and the Quintessons' intentions towards humanity,
> it's at least worth investigating. Â Computron advises that they pay
> Dirk's fee and depart for Saturn in the morning.
Why doesn't Computron consider Quintessons and Decepticons working
together. Everyone fails to notice.
There's a nice little moment here where Dirk is worried that Computron will
see through him, and asks Marissa if she would trust him anyway, no matter
what Computron says. She says no.
It really helps keep her from being just the butt of a joke throughout the
episode.
> That leaves Dirk and Marissa with some down time. Â They attend a
> space-age restaurant, have some dinner, and enjoy a waltz on the dance
> floor as a Jem leitmotif plays in the background. Â (You never hear this
> music in any of the Jem DVD's, but apparently it was used in the
> broadcast version of the show. Â It's an instrumental variation on the Jem
> theme song). Â Marissa explains that she never learned to dance, but Dirk
> just replies, "Trust me." Â Rule number one is that you never trust
> anybody who tells you to trust them. Â It's going to become a theme with our boy Dirk.
I love the restaurant. It is insane. It should have come up time and time
again. Also, maybe you really can trust Dirk -- he seems so trustworthy.
> Let's analyze him for just a moment. Â A dirk is a type of dagger, and the
> name Manus is derived from the Latin word for "hand." Â So, in a way, his
> name basically means "dagger in hand." Â How suspicious! Â He's obviously
> patterned after Han Solo from Star Wars—the captain of a junk heap space
> ship, a trader and smuggler, rogueish and charismatic, and a potential
> love interest for the only girl who exists in the Universe. Â Marissa,
> meanwhile, is playing the role of Princess Leia
There's a lot more twists and turns in this relationship than Han Solo and
Princess Leia. I think there were probably other influences too, like "His
Girl Friday" (which is always trotted out as an influence any time a woman
is sassy.
> Marissa stumbles onto his dealings and aims her gun at him.
Why was she following him home? With a gun? It's an awfully suspicious
thing to do.
> Â "Trust me," she parrots. Â Dirk has a hidden gun that fits in the palm of
> his fist, though, and knocks her weapon aside. Â "That kinda mistake gets
> ya killed," he promises before we cut to commercial. Â Oooh, savage!
>
> Marissa makes a solid effort of wresting the gun from his hand, but he
> knocks her into a cactus and she's knocked out cold. Â He regrets that
> they're on opposite sides of the law because he's kind of got a thing for
> her. Â Oh, well. Â Moving on.
I always see that scene and assume she must be basically impaled on a
thousand needles.
> Manus evidently manipulates three of the Technobots off-screen into
> accompanying him to the Quintesson base, because the next thing we know,
> Scattershot and Strafe and Lightspeed are rather cluelessly following the
> Lazy Sue, muttering about how Faireborn never showed up for the
> rendezvous and how Scattershot seems to think the Quintessons only have a
> single, easily-disposed Terrorcon at their disposal. Â
I think the plan was made earlier, and when Marissa didn't show up, they
just went without her.
> Nosecone and Afterburner, meanwhile, evidently realize that something's
> gone wrong and are searching for Marissa. Â They find her in the desert,
> tied to the cactus where Dirk left her. Â The pacing of this episode is
> such that we have to infer a lot of story beats. Â I actually kind of like
> this, because the show is only 22 minutes long (third season episodes
> were even shorter than that, typically) and so every moment that they
> don't have to show is a moment they can devote somewhere else.
The pacing of these shows is usually incredibly slow, but this one feels a
lot more like a modern cartoon because of the quick pacing. It remains one
of the most watchable and enjoyable episode to this day because of this.
Watch an episode of Knight Rider -- or another show from the same era --
and it is actually pretty painful. Star Trek, the original series, is even
more painful. But this zips right along.
> So, Lightspeed and the others head towards Saturn. Â I suppose this is as
> good a time as any to mention that we've already seen Saturn's moon,
> Titan, in another episode from season two ("The God Gambit"). Â In that
> episode, the moon was populated by Titans like Talaria and Jerro, but in
> this episode they're nowhere to be found. Â It's possible the Quintessons
> exterminated them when they set up operations. Â
We see it again in FFoD, don't we? No, that's Io. But, yes, they are
clearly wiped out.
The Quintessons probably used them to harvest the crystals for energy.
Perhaps someone should have checked on that other sentient species in the
solar system... oh, what happened to Atlantis?
> Lightspeed's dialogue also implies that he's an Autobot who was living on
> Cybertron until he relocated to Autobot City. Â This creates a minor snag,
> since we see in "Grimlock's New Brain" that he was only recently created.
> Â It's odd for him to be complaining about what life has been like "since
> leaving Cybertron" since it implies a long-term relocation for him.
> Â Lightspeed hasn't even been alive long enough to miss Cybertron, is the point.
He may just really hate Earth. That's how I read it anyway.
The Technobots are young, and they think they know everything, just like
the Aerialbots. Earth just isn't as exciting.
> The only thing stopping Abominus from catching up to Manus is a timer
> mechanism that the Quintessons saw fit to incorporate into his design,
> forcing him to separate into his component Terrorcons. Â
The timer is weird.
> A word on the Terrorcons: Â They're obviously Decepticons. Â They have
> Decepticon insignias (something that cannot be said of the cartoon
> Sharkticons) and red eyes, and those are two major indicators of
> Decepticon technology. Â And yet they're working for the Quintessons.
> Â It's implied that the Quintessons created them and own them. Â As I've
> said, this was their first episode, so I pretty much took all this as a
> given. Â When we flash backwards to "Grimlock's New Brain," though, which
> depicts the origins of the Technobots, the Terrorcons are in that one,
> too, but they're working for Galvatron, with nary a Quintesson in sight.
> Â So, how does that work? Â Did the Quintessons make them but they
> occasionally loan them out to the Decepticons? Â (Compare this to the
> Predacons, who were dispatched by the Quintessons in their first episode,
> but acted as full Decepticons during every other appearance.)
Ok, this really helps validate my theory that the Technobots went back in
time to before their creation. This episode is before the Technobots broke
free from their Quintesson masters and became full fledged Decepticons. Or
were sent to infiltrate the Decepticons.
Which happens to match the Predacons -- they start as aligned to the
Quintessons, but become Decepticons later. The Terrorcons have a timer
thing to help control them, too.
After the Terrorcons wandered away, the Quintessons probably built the
Seacons.
> There's another funny moment where Dirk wants to cement their deal with a
> handshake, but thinks better of it after a moment. Â Maybe the best part
> of the episode, though, is when Dirk wanders off, muttering "slimy,
> worm-fingered creep!" under his breath while the Quintessons are
> remarking "unlikable, dry-skinned biped!" at the same time. Â Quintesson
> humor is never not funny.
Quintesson humor is the best humor. They heard him, and now they are
mocking him.
> Dirk scoops his fingers through a box of credits that the Sharkticons
> delivered to his ship, but the coins are actually mimic dust, evidently a
> substance with the approximate shape and weight of real money, but it
> crumbles to dust when handled. Â It turns out Dirk's decision to plant a
> micro-sized nuclear nullifier on the recreator was a well-founded one.
> Â This is, incidentally, the only such use of the term "nuclear" on a show
> that had actually specifically forbade references to nuclear weapons
> (witness the euphemistically-named "nova energy" from "The Insecticon
> Syndrome").  However, the Quintessons thought of everything—the detonator
> activated by Dirk sets off a Quintesson bomb on board his own ship,
> disabling it and grounding him a second time.
I thought the Quintessons activated the detonator on the Lazy Sue
independent of Dirk trying to detonate the nuclear nullified on the
McGuffin. The Quintessons wouldn't want someone wandering around the galaxy
spreading tales of them failing to pay, after all.
> Marissa and Dirk have a Millennium Falcon moment where she calls him a
> scoundrel and he suggests she needs a scoundrel in her life. Â Well, not
> really, but they might as well have. Â An alien vine grabs Marissa by the
> arm (watch Strafe immediately open fire), giving Dirk a chance to play
> the hero, not only coming to the rescue but slipping her some tongue,
> too. Â (Watch Strafe and Scattershot exchange a confused look.) Â Oh, and
> then he steals her gun. Â What a charmer.
I really don't get a Han Solo vibe from him. I may be alone on this, but
Han Solo is a lot less transparent.
> Dirk delivers Marissa and the Technobots to the Quintessons, who express
> surprise that he's still willing to honor the agreement. Â Dirk points out
> that since his ship was damaged, he didn't have much of a choice. Â Also,
> the Quintessons still haven't paid him properly. Â "That's all you care
> about!" balks Marissa. Â "To you, money is everything!" Â Well, you know.
> Â Title of the episode had to come from somewhere.
The Quintessons should have been anticipating his betrayal. But they did
have problems with understanding humans and presumably other organics.
> What's odd is that Dirk is now suddenly settling for a measley thousand
> credits from the Quintessons along with a ship back home. Â This is the
> first sign that he's got something up his sleeve. Â
Ships cost money, so that is part of it. But, the Quintessons obviously
don't have a lot of money, or else they would have just paid him.
> While everyone is distracted, Dirk activates the recreator again,
> summoning the Technobots back into existence... and now they're fully
> restored. Â An uncharacteristically angry Quintesson throws the recreator
> at Marissa, who ducks, and then that's the last we see of the thing.
> Â What, is it suddenly worthless? Â What happened to "the recreator is
> crucial to our operation in this solar system"? Â Well, anyway. Â He threw
> his new toy and he done broke it.
Quintessons have a full range of emotions. They are a little cold, but not
unduly so.
> Computron triggers the timer mechanism with a precision laser blast,
> separating Abominus back into the Terrorcons. Â He calculates their
> ability to beat him at something like four point one percent. Â He
> suggests they scoot, and the Terrorcons do indeed scoot. Â Marissa smirks
> at Dirk. Â She's either missing her lipstick, or she's stuffed her lips
> into her mouth. Â Not sure which.
I would have loved for Quintessons and Computron to argue over
probabilities. Also, Marissa is demonstrating that she knows how to cover
her teeth with her lips to avoid biting down too hard.
> Marissa apologizes that they can't give Dirk the credits that the
> Quintessons left behind, because there are EDC rules about paying out
> rewards. Â Dirk seems strangely fine with this, because he's already
> raided the EDC vault and loaded the credits on his ship. Â He rockets off,
> only to discover that Marissa knows how to play this game, and left more
> mimic dust in the vault for him to find. Â Marissa laughs; Lightspeed does
> not. Â Just another odd human custom, I suppose.
I think I would have preferred this is Marissa didn't laugh, and she had
been taken in by the mimic dust as well.
> As a showcase for the Technobots, this episode really shines. Â It gives
> each of them at least a moment or two in the spotlight and you get a
> really good feel for their personalities. Â The Terrorcons are
> cool-looking monsters, but they're a little less developed, as is
> typically the case with the bad-guy characters. Â (Also, I think Blot's
> single line of dialogue was the only such time he got to speak on the entire show.) Â
I think Dirk and Marissa really steal the show. The Technobots are there,
but they are not the stars.
> In some ways, Dirk is a cookie-cutter character, ripped right from the
> pages of the Journal of the Whills, but he's fun to watch. Â He's smarmy
> and conniving and Charlie Adler does such a great job with his
> characterization. Â Also, he nearly gets into Marissa's pants, and what
> teenaged boy watching this show in the 1980's didn't want that? Â
Meh. I'm sure she's fine, but I never had an interest in animated women.
> This is arguably one of the best episodes of the series. Â It doesn't have
> any moments that make me want to cringe, it didn't have any animation
> mistakes that were glaring enough for me to want to make fun of, and it's
> got an interesting story. Â Not bad for an episode that doesn't feature a
> single one of the established Autobots or Decepticons from the third season! Â
>
>
> Zob (still deciding whether I want the Hasbro or Takara version of Combiner Wars Computron)
Takara. I prefer the Hasbro Strafe, but Lightspeed is better in the Takara
version. Both Nosecones have issues, but the Takara one is way more
accurate. Scattershot has better combiner elements in the Takara version.
And the big dedicated hands and feet of the Hasbro toy are a step
backwards.
--
I wish I was a mole in the ground.