On Sunday, November 13, 2016 at 10:24:47 PM UTC-6, Zobovor wrote:
> Hasbro gives us a handful of Classics toys, and suddenly I want the entire cast from 1984-85. They give us a whole year's worth of Combiner Wars toys, and I lament the handful of combiner teams who got skipped. They give us Titans Return, and I bemoan the handful of Headmasters characters who aren't currently represented. I'm a little bit like a greedy dog who's been thrown a bone, but suddenly decides he wants a whole steak.
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> With this in mind, I've been thinking about what would happen if Hasbro branched out into modern-era versions of some of the gimmick-driven toys of the G1 days. Rumor has it that we're already getting some Throttlebots at the Legends scale, but it's highly probable that they won't have the motorized gimmick that was the original selling point of the toys. None of the Throttlebots were particularly memorable characters except for Goldbug; they never got feature stories in the Sunbow cartoon or the Marvel Comics stories (yeah, they were present during the Scraplets arc, but did you come away with any sense of characterization for ANY of them?) so, in some ways, their toy representation is what we remember even more than their cartoon or comic book portrayals. Starscream was that guy who always tried to take over, and Thunderwing was that guy who got the Matrix and tried to kill everybody, whereas the Throttlebots were those guys with short legs and pull-back motors.
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> So, in the case of the Throttlebots, losing the motorized gimmick is likely a necessary loss, and the trade-off for what I assume will be legs of a proper length and actual, functional arms will be well worth it. Likewise, Twinferno (the new version of Doublecross) will almost certainly lack the spark-shooting gimmick of the original Monsterbots, despite this gimmick actually showing up recently in the Age of Extinction toy line. In the meantime, though, what about other gimmick-driven toys?
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I don't mind losing that inner gimmick if it makes the toys better. I'd rather have working arms and legs than a spring motor from a discount pull back toy like the generic dollar store toys.
As for Monsterbot sparkers, you mention the AOE toys....but the AOE toys were untransforming bricks of shelfwarming crap, that started at $15 and people still wouldn't buy on clearance for $3. If that's the trade off for a sparker, no thank you.
> Would new, modern-era Triggerbots and Triggercons suffer tremendously if they completely lacked spring-powered flip-out weapons? That was arguably the biggest selling point of the toy, since once again, they really never received strong media portrayals, and nobody would be buying them based on their love of the characters. A vague, general sense that "these guys were part of G1, and G1 was part of my childhood, therefore I must own them," perhaps, but not because they were strong, memorable characters in the same way that Soundwave or Jazz were.
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Flip out weapons wouldn't be that hard to achieve. It's a simple gimmick that could be worked in relatively well without messing other things up.
> Omnibots? If we ever got them (and I kind of see them as an inevitability, because they're just about the only 1984 characters left untouched), would you insist on a weaponized double-change vehicle mode, or would you be okay with a more straightforward robot-to-car design?
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The weaponized modes is why they were fun. If they don't have the weaponized modes, then they're just more Autobot Cars, and not really Omnibots. This is a gimmick I liked as it didn't interfere with a solid car or robot mode.
> Jumpstarters? Would anyone even WANT new Jumpstarters? And if we got them, would you want them to have spring-powered pop-open transformations, or would you prefer a more traditional, do-it-yourself vehicle-to-robot conversion? (Note: Yes, I know that we got redeco versions of the Fall of Cybertron Combaticons that were named after Topspin and Twin Twist, but they were redeco toys and not planned, dedicated homage designs. Secondary note: There are actually rumors of a new toy named Topspin already in the works!)
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Just go look in the clearance Avengers toys and repaint some of their Jumpstarter redecoes. Unless you shipped them out to Five Below, in that case look in their clearance Avengers toys. We've had tons of spring open transformers, the whole 1-step line now. It's hardly a new thing and I can't get excited about it.
> Along the same lines, what of the Battlechargers? [Note: I know we got a couple of redeco versions of Reveal the Shield Tracks in the form of BotCon exclusives, but I'm talking about something that's a) specifically designed to resemble those characters and b) mass-marketed to the unwaashedf masses.]
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The Botcon remakes in my eyes were very good. The G1 quality is something you find in the generic robot toys at Big Lots or Family Dollar. I didn't care for their cheapness during G1 and would be a little insulted if we got them again. During G1 they didn't have to cheap out bu they did anyway. How would it be today when they feel obligated to cheap out?
> How much of the Pretender concept is tied to their outer shells? We've gotten a smattering of toys here and there who were not functional Pretenders (Bludgeon, Thunderwing, Skullgrin) but would you accept new versions of Cloudburst, Landmine, Finback, Bomb-Burst, etc. if they merely transformed into the vehicle forms of their inner robots, or would you insist on a full revival of the concept with outer shells? What about vehicular Pretenders like Roadblock, Gunrunner, Skystalker, and Skyhammer?
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People for the most part only recognize the shells. Barely anyone can tell the Autobot Pretenders apart even with the shells (white guy, white guy, another white guy....) Thunderwing, Skullgrin and Bludgeon updates were really good because they ignored the inner robots.
> Firecons and Sparkabots. Would you buy bigger, Deluxe-class versions of the characters with full-articulated robot modes, if they lacked the sparking gimmick of the 1988 toys?
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The sparking has worn out on most of the G1 toys by now, so a nonfunctional sparker would be pretty accurate. They originally took sparkers out of thgese toys because a sparking roller skating barbie caught a kids hair on fire.
> Do Darkwing and Dreadwind absolutely need to be able to combine into a super-jet in order to be a successful update?
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Yes, Definitely
> Are there ANY toys from 1990 (Action Masters, Micromaster Combiners) you would buy new versions of?
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We'e getting a few Actonmasters that Transform, but I haven't felt the need to own them.
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> Zob (it would be interesting if they designed new transformable toys for Axer, Over-Run, Skyfall, Jackpot, etc. who weren't just BotCon redeco toys)
Let's get a Treadshot with a proper alt mode.