On Thursday, April 12, 2018 at 2:07:45 AM UTC-5, Gustavo Wombat, of the Seattle Wombats wrote:
> On Wednesday, April 11, 2018 at 5:44:45 AM UTC-7, Zobovor wrote:
> > On Wednesday, April 11, 2018 at 1:08:16 AM UTC-6, Gustavo Wombat, of the Seattle Wombats wrote:
> >
> > > I still strongly recommend TLK Voyager Megatron. There are no others I would
> > > say are worth breaking a ban on new movie toys for, but that mold is
> > > excellent.
> >
> > It's not so much a ban against them as just a lack of active interest. I think by the time movie four rolled around, I was just going through the motions. I feel like the films have gotten progressively worse instead of better, and I just don't have any desire to continue celebrating them.
>
> The movies peaked at ROTF. And ROTF was terrible. ROTF was so terrible that it was kind of fun, while the others are terrible and boring.
>
DOTM. DOTM was the best. Sentinel Prime was amazing, and Megatron finally transforms into something that doesn't look like someone just let a glue gun go through 12 sticks of glue.
> > > I do think that I might be very wary of the toyline from now on though, given
> > > how similar the toys are to things that have come before.
> >
> > In some ways, the movie toy lines allow for very little innovation——either a toy is screen-accurate, or it's not. I think now that we've gotten multiple versions of the same characters, it's starting to result in some really homogenous-looking toys.
>
Some of the original toys were not that accurate at all, and the new versions fix problems. Others are piles of junk. Luckily I can consult the all-mighty internet to see what's a repaint or a minor retool.
> I have a certain fascination with Movie Optimus, as there have been roughly 30 molds of the character, each with an entirely different transformation. How many ways can they transform a long nosed truck into a vaguely Optimus shaped robot? Always a few more than they have done before.
>
They started getting pretty bad when he went to the whole knight motif. Also, many of them are repaints. I think there's probably 15 different transformations for 60 toys. These numbers are a guess, I'm not going to count them all.
> It's as if they created a toy for every single animation sequence of Hot Rod in TFTM, and then added another few dozen for good measure.
>
> But Studio Series is relying on existing transformations for toys -- to the point where they don't feel new at all, despite being new molds.
>
Some are very different. Some are far more detailed and screen accurate. And then there is a another Bumblebee and Ratchet nobody wanted.
> > Zob (doesn't need another movie Bumblebee)
>
> I'm not sure I need all the movie Bumblebees that I do have.
Nobody does. A friend of mine runs a toy store. He has a lateral file cabinet, and one drawer is just the Bumblebees that people traded in.