On Wednesday, May 17, 2017 at 10:01:52 AM UTC-7, Zobovor wrote:
> Got a case of wave four Deluxes at work yesterday. Bought all five new toys on sight. Case assortment was as previously reported, with two each of Perceptor and Kup and Topspin, and one of Krok and Quake, for a case of eight. Also, Walmart's computer didn't actually recognize Krok or Quake or Topspin, but when I punched them into the system, they popped up as retailing for $9.88 instead of $14.97. So, I'm fine with that.
I bought some Froyo from the company cafeteria today, and before I even put it in the scale, the scale registered $0.17. So, I cancelled, and tried again, and the same thing happened, so I decided that I would rather defraud the company of $Froyo - 0.17 than pay an extra seventeen cents.
Huh. 17 cents.
One time, at the same company the first time I worked there, my boss was having problems with the team, and he called each one of us into a conference room, one by one, to discuss our attitude problems. When he got to me, I sat there, insolently listening, and when he was done with his lament, he said "I hope you got some value out of this."
I replied "Yes, I found 17 cents on the floor."
Why the hell am I back there?
> GATORFACE
> & DECEPTICON KROK
> When Hasbro was looking at the Titans Return toys and trying to figure out which ones had redeco potential, it's surprising that they picked Skullsmasher. Actually, though, doing a version of him as Krok was absolutely inspired. I love the Action Master characters and it delights me when they're revisited. And, c'mon. The guy's name is Krok. Surely he wasn't named after his alligator partner! (Like all the new-character Action Masters, the design for the original Krok contained a few hints as to what he could have theoretically transformed into before Nucleon took away his ability to change. He's got pink windows on his chest, what looks like a cockpit on his pelvis, and a folded-up jet nose on his butt. I'm thinking he turned into some sort of aerial vehicle. Still, I can't argue with the Titans Return toy.)
I think we have the lifecycle of Krok in toy form. There was a Subscription Service Krok from the Generations Megatron/Dreadwing bomber mold, then he became an Action Master with his friendly crocodile friend, and then his body atrophied while Gator-Raider grew, and he became a headmaster.
Yes, I am convinced Krok is the head, and Gator-Raider is the body. It makes more sense. Krok was a plane thing.
> Rather annoyingly, he's adored with the movie Decepticon symbol on his chest, not the G1 version. The movie symbol has trapezoid-shaped eyes instead of triangular ones. Really, Hasbro, you should know this stuff!
> Krok comes with Gatorface, which might have been Hasbro's trademark-friendly workaround for Gatoraider. Obviously, it's just a Grax redeco, with a purple mini-figure body and upper legs, and yellow arms, boots, and head. No paint applications for Gatorface's face.
You have them backwards. Do you really believe his is going to adopt his partner's alt-mode, and make his partner become a head? That's just stupid...
> The hip joints on my toy are loose, just like they were on Skullsmasher. I had read somewhere that this was a corrected issue, so it's unfortunate that it's not universal. (I am hesitant to make modifications to the toys in The Collection with a capital "C," but in this case I may have to.)
The hips on mine are loose, but not as loose as Skully's. It's possible that my Skullsmasher is just really, really bad.
> It's not often that I get this excited about buying a redeco of a toy that I already own. Really, he's just Hasbro's way of getting me to buy the same toy over again. I did it gladly, though. And, for the record, I would love more Action Master tributes!
He is awesome. I really wish my Skullcruncher held together.
> FLINTLOCK
> & SERGEANT KUP
>
> Every once in a while, Hasbro gives us a sort of "What If?" version of a character. Kup was always portrayed as a Cybertronic vehicle (his name is short for pickup truck), but the last version of the character we got in 2011 was a reimagined version of the character with an Earth vehicle mode. I really dislike that toy, though, especially the panels that just hang off his forearms and those stupid wheel struts that poke out. I've wanted Hasbro to make another attempt at Kup for a long time, and this one is reasonably in synch with the very, very good versions of Blurr and Hot Rod that we've gotten for Titans Return.
And I've wanted Earth modes for Hot Rod and Arcee...
> Almost as much as a character's color scheme, the geometry of a character is really important and helps to identify him. A toy of Optimus Prime wouldn't look right if he had cylinders for arms and legs. We expect them to be squared-off. Kup is the opposite way. In the cartoon, he has rounded arms and legs, so the fact that the toy is designed with square arms makes him look a little off.
Lots of things look off. I'm not sure this is it though.
> Also, rather than going with a more Sunbow-inspired approach, Hasbro produced this toy in the same colors as the 1986 toy (which was based on an early, rejected color scheme for the character). He's a very vibrant teal and sea green, not the muted grey used in animation for The Transformers: the Movie and subsequent episodes.
The Takara version has better colors. And a Targetmaster.
> His head sculpt is really good. He's wearing a slight sneer that really fits the character well.
The face looks young to me. I don't know what I expect, or what would make the difference. But the young face and the weird naked arm look, it's just not right.
> This is much closer to the Kup toy that I've been waiting for. It's not perfect, but it pleases me in a way that the 2011 toy totally failed to. Naturally, Takara recently unveiled a "fixed" version that is a) the animation-correct grey colors and b) has remolded arms that are nice n' round, and a new head sculpt to boot, AND a Targetmaster figure that turns into a gun. Just like with Blurr, the Takara version of Kup is so clearly and visibly superior. Oh, well. Maybe one day.
Splurge on Blurr. Really.
> CONVEX
> & PERCEPTOR
>
> Unlike the Diaclone toy line, which consisted of scale-model vehicles, the conceit of the Microman toy line was that it supposedly consisted of real-life objects that could turn into robots. So, toys like Bumblebee and Cliffjumper, for example, were supposed to be tiny Penny Racers. Soundwave was a life-sized microcassette player with authentic-sized microcassettes. When Hasbro was reviewing the Microman toys to import them as Transformers, there were a lot of toys they skipped over. There were robot toys that turned into binoculars, a combination lock, a flashlight, etc. I imagine Perceptor was one of the toys they might have considered skipping. A microscope just isn't very exciting.
Now I wish Movie Lockdown was a lock...
> His transformation isn't too much different from his G1 toy, really. The head pops off instead of retracting into the body, of course, but the robot arms and legs do about what you'd expect them to do. He's got lots of little locking tabs and things, which is kind of nice, because while my G1 Perceptor reissue is still nice and tight, my oldskool 1985 edition is loose and floppy and never stays in microscope mode. As with the G1 toy, the robot chest flips open and unfolds to become the stage.
> I really, really like this toy. It's better than it has any right to be. I had begrudgingly accepted the halftrack version of Perceptor as a more-or-less acceptable modern-era update for the character (as long as I never transformed him to vehicle mode), but this totally blows the old one out of the water.
Sure, he's better than the previous Generations toy, but how does he compare to the G1 toy?
> CHASM
> & DECEPTICON QUAKE
>
>
> Hardhead has a fairly unique vehicle design as tank Transformes go. He's not a contemporary tank design with a central turret at all, but rather a tank with an off-center cockpit and an off-center main cannon. Really, there are no other Transformers designed like this. So, to repurpose him as Quake, who was a more conventional Earth-style tank (he looks like a Russian T-72 to me), is a little weird.
Also, he has the separate front and back treads, which is odd. But, we've gotten a bunch of those over the years.
> Quake transforms into Machine Wars Soundwave. I know Gustavo already remarked upon the resemblance, and it really is quite striking. If you had showed me a picture of this toy in vehicle mode and told me it was a Machine Wars Soundwave tribute, I would have believed you.
What's weird is the colors are backwards, but still he really looks like Soundwave.
> I can accept that Quake didn't always have an Earth tank mode, so maybe his Cybertronic configuration looked like this. Who's to say. It's funny, though, how amazingly successful Krok is as a tribute but how badly Quake manages to fail. They're both random, unrelated toys being repurposed in inappropriate ways. One just works so much better than the other.
He is still a pretty good toy, using one of the best molds, but he is no Quake. I would have greatly preferred Stalker, and a little Predator love.
> FREEZEOUT
> & AUTOBOT TOPSPIN
>
> Wow, are the Deluxe toys actually getting bigger? Topspin seems a bit larger than normal.
He seems huge. Like what a Deluxe used to be. Very stocky toy.
> Every once in a while, Hasbro will do an update for a character who never appeared in the cartoon or U.S. comic book in any meaningful capacity, like Roadbuster and Whirl (who were also major G1 shelfwarmers), and it always kind of surprises me a bit. I owned both Jumpstarters as a kid, so the toys are definitely part of my childhood experience, but they never became media characters (I think Twin Twist appears in, like, one background panel in Marvel Comics) so they're not as meaningful to me. My brain tends to file them into the same category as a lot of the Tonka GoBots; i.e., Robot Toys I Owned In The 1980's. I wonder, could we get new versions of the Omnibots one day? The Powerdashers? We're seriously at a point where they've covered pretty much all the 1984-85 toys except for the mail-order toys and a few Deluxe Insecticons.
I don't know Topspin at all, and I love this toy. He really nails the mid 1980's design elements.
> His robot mode is really attractive. The sky blue and light grey colors are, I believe, very close to the G1 toy (I haven't dug mine out to check), and a lot of his paint applications are meant to evoke the consumer-applied stickers of the 1985 version.
This might be one of those toys that when you see the original, you notice all the differences and wonder why he looks the same.
> The dual pontoons on Topspin's back are partially tucked away inside his vehicle cockpit, but it's not a clean solution and the cockpit can't close all the way. This bothers me a little.
The cockpit closes on mine. I think. He's sitting on my desk at work, so I can't check.
> Also, in addition to having fists that fold into his forearms, his shoulders and forearms also compress into each other. It's executed with hinges, not sliding parts, but it's still a rarity these days.
Do you have any idea of who has that same design of forearms? It's driving me crazy.
> Overall, I would say four of these toys are quite excellent, and then there's also Quake. Still, four out of five ain't bad.
Quake is a great toy. Just a lousy representation of Quake.