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Adobe Camera Raw and Photoshop CS3 - support for Panasonic DMC LX3 ?

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Alex

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Feb 27, 2009, 10:21:08 AM2/27/09
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Hello all,
I cannot work on the raw files from the Panasonic DMC LX3 using Adobe
Bridge/Adobe Photoshop CS3.
There is a CameraRaw plug-in with version 4.6 --- this doesn't recognize LX3
raw files as is expected.
The plug-in version 5.2 is not working with CS3.

What can I do to get started without having to upgrade to CS4? Is there another
Raw plug-in that handles LX3 raw files?
Greetings, Alex

tconway

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Feb 27, 2009, 11:54:53 AM2/27/09
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"Alex" <Al...@Alex.org> wrote in message
news:part1of1.1.I...@ue.ph...
Convert the RAW file to DNG and open the DNG in photoshop. Check out this
site for explanation.

http://www.barrypearson.co.uk/articles/dng/ps_cs.htm


Mike Russell

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Feb 27, 2009, 12:32:36 PM2/27/09
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On Fri, 27 Feb 2009 15:21:08 GMT, Alex wrote:

> Hello all,
> I cannot work on the raw files from the Panasonic DMC LX3 using Adobe
> Bridge/Adobe Photoshop CS3.

...


> What can I do to get started without having to upgrade to CS4? Is there another
> Raw plug-in that handles LX3 raw files?
> Greetings, Alex

Use Adobe's free DNG converter to convert your LX3 files to DNG format.
The DNG files are compatible with CS3 Camera Raw.

http://www.adobe.com/products/photoshop/cameraraw.html

The LX3, and a few other cameras, produce DNG files that are three times
the file size of the original raw file, so another reasonable work flow
would be to use the raw converter that came with your camera, and save as a
tiff file, and then read that directly into Photoshop.
--
Mike Russell - http://www.curvemeister.com

Alex

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Feb 27, 2009, 6:43:59 PM2/27/09
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Mike Russell <grou...@MOVEcurvemeister.com> wrote:
<snip>

>Use Adobe's free DNG converter to convert your LX3 files to DNG format.
>The DNG files are compatible with CS3 Camera Raw.
>
>http://www.adobe.com/products/photoshop/cameraraw.html
>
>The LX3, and a few other cameras, produce DNG files that are three times
>the file size of the original raw file, so another reasonable work flow
>would be to use the raw converter that came with your camera, and save as a
>tiff file, and then read that directly into Photoshop.
>--

Hello Tconway, Mike Russell,

DNG converter 4.0 does indeed make the huge DNG file, but this file is
incompatible with CS3. I see there is a version 5.2 and I will try that after a
good night's rest!
Thank you both for pointing me in tis direction.
Greetings, Alex

Message has been deleted

John J

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Feb 28, 2009, 1:21:48 AM2/28/09
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Joel wrote:

> DNG = I believe DNG stands for "Digital Negative Graphic" or something
> like that which means it's an Universal RAW format.
>
> But I may misread it?

Digital Negative is good enough. For those who need a touchstone to
begin to understand it, the structure of DNG is very much like an
extended TIFF format, but not interchangeable.

It is intended as an open source model standard that manufacturers may
adopt. Eventually I think they will. Even Nikon has to awaken to the
fact that it is a hardware maker, and locking things into proprietary
formats is a dead-end.

Rob

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Feb 28, 2009, 6:15:53 AM2/28/09
to

Nikon are in their right to withhold propriety information which they
have developed like any other company. if Nikon think its the way to
process an image to obtain better results so be it, not give away that
info to other manufactures,


Let me put it another way why doesn't Adobe supply free to Nikon the
processing software for Nikon hardware? would be cheaper for Nikon then
look at the problems that would cause. :)

Alex

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Feb 28, 2009, 7:34:44 AM2/28/09
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It remains a mystery!
DNG converter 5.2 indeed handles LX3 raw files (as version 4.0 did), but they
do not open directly in PS CS3. I first have to locate them with Bridge CS3;
then they can be opened in Camera Raw, which then can save them as JPG. Not
really an easy way to do the conversion.

I seem to remember that DNG files could be opened directly in PS CS3, e.g. by
dropping them onto the CS3 window. But this is now not the case.

I should have read Barry Pearson's page first I suppose!
Greetings, Alex

Alex

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Feb 28, 2009, 8:54:26 AM2/28/09
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I think I have foud it! There is also PS Elements 7 on my system and it had
also a CameraRaw plug-in - but this time 5.2. After moving it to a harmless
place, everything seems OK.

ACRchecker nevertheless doesn't find any ACR plug-in! Why?

I have a new question: are PS CS3 as well as PSE 7.0 allowed to reside on the
same computer? Can they have different versions of ACR ?
Greetings, Alex

Alex

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Feb 28, 2009, 8:54:27 AM2/28/09
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I think I have foud it! There is also PS Elements 7 on my system and it had

John J

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Feb 28, 2009, 9:12:17 AM2/28/09
to
Rob wrote:
> John J wrote:
>> Joel wrote:
>>
>>> DNG = I believe DNG stands for "Digital Negative Graphic" or
>>> something
>>> like that which means it's an Universal RAW format.
>>>
>>> But I may misread it?
>>
>> Digital Negative is good enough. For those who need a touchstone to
>> begin to understand it, the structure of DNG is very much like an
>> extended TIFF format, but not interchangeable.
>>
>> It is intended as an open source model standard that manufacturers may
>> adopt. Eventually I think they will. Even Nikon has to awaken to the
>> fact that it is a hardware maker, and locking things into proprietary
>> formats is a dead-end.
>
> Nikon are in their right to withhold propriety information which they
> have developed like any other company.

Well of course it is there right. No sane person would suggest
otherwise. Unfortunately, their hidden data only serves to suggest that
they are using in-camera pre-processing to hide faults in their lenses.
That's the risk one takes with obscurity.

> Let me put it another way why doesn't Adobe supply free to Nikon the
> processing software for Nikon hardware? would be cheaper for Nikon then
> look at the problems that would cause. :)

Silliest thing I've read for weeks.

Mike Russell

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Feb 28, 2009, 7:49:17 PM2/28/09
to
On Sat, 28 Feb 2009 13:54:27 GMT, Alex wrote:

> ACRchecker nevertheless doesn't find any ACR plug-in! Why?

My bad - there is a new version of the code in AcrChecker that deals with
the more recent releases of Photohsop and Elements. I just need to button
it all up and make a new release

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