"Amir B.K" wrote:
>
> Remove that damned spell!!!
> I have seen LOT'S of level 12 wizards moving around the world (even in the
> high-level areas... ) casting cancel magic on whom ever they say!!!
> today I just stood with my group the both of us were just sitting and
> talking about the recent undead reaver ( neither of us ever saw one) when a
> little jerk magician comes and casts cancel magic on me , enforcing me to
> cast all of my ranger buffs again , but what if it was a warrior who
> couldn't re-buff himself? or some one who paid well for some one to SoW him
> ?
>
> --
> "CAN'T YOU SEE IT! IT'S JUST ALL SO VERY WRONG!"
> ----------------------------------------------------
> ----
> Amir A. "Admrl-ZEX" Ben-Kiki
--
Tylfon
Wood Elf Rogue on Povar
Amir B.K <yb...@isdn.net.il> wrote in message
news:7p4rlc$k8l$1...@news.bezeqint.net...
Amir B.K <yb...@isdn.net.il> wrote in message
news:7p4rlc$k8l$1...@news.bezeqint.net...
IMO, Cancel Magic cast on non-PvPs should only cancel out mob spell effects,
otherwise it's kinda useless anyway since you cancel your own buffs trying
to unRoot yourself. Unless it always cancels the most recent effect, in
which case it is useful I suppose (I solo most of the time so I v. rarely
use it)...
--
Paedur, Erudite Wizard, Rodcet Nife
Keil <now...@anytime.com> wrote in message
news:37b68054...@news.mcit.com...
>IMO, Cancel Magic cast on non-PvPs should only cancel out mob spell effects,
>otherwise it's kinda useless anyway since you cancel your own buffs trying
>to unRoot yourself. Unless it always cancels the most recent effect, in
>which case it is useful I suppose
Seems to be first-in, first out. It would be really powerful if it
only took out "negative" spell effects on the party and "positive"
ones on the bad guys. As it is, it's fairly useful on bad guys,
and close to useless on friends, as you say, due to buffs
in the way. (Occasionally, we'll just tear the buffs down,
generally by prior agreement. "If that thing charms you,
you want me to cancel it?" Charmed people attacking
me that don't know to sit down are also fair game :)
One option is to "reserve" the first slot in your icon
list for the bad guys. Cast a spell that you can cancel
(by clicking on it), buff up, and then cancel the first
spell, leaving the first hole for the bad guys to fill.
Bards are best for this, since they can pop up a
temporary spell on the whole party easily, without
wasting mana.
Richard Cortese wrote:
> But...
>
> I may already be in trouble for this one, haven't logged into EQ this
> weekend yet to see if I am in trouble for harassment.
>
> Doing my usual magnamous char thing of free binds and summons in Freeport.
> Saw a guard glow green, then red<?> sparklies, then took off running and
> dropped dead. DE necro I believe looting the corpse in the darkness.
>
> I was thinking one down guard, no big deal, there is the other one newbies
> can run to for shelter.
>
> Then the 2nd guard lights ups green, I am thinking snare/root type necro
> spell. I cancel magic.
>
> Then the guard lights up again with his hit points dropping like shit though
> a goose! I cancel magic while he still has 1/2 his hit points.
>
> Next thing I know, guard hits the ground running straight into the darkness
> right for where I last saw the DE necro.
>
> Few seconds later I ran into the desert to see what happened and no one
> around, but eventually the guard wandered back to the gate. I /who for the
> necro and they aren't in the zone any longer, guess they had enough fun for
> one night.
>
> I kind of like cancel magic right now. At least save it for NPCs.
> > Remove that damned spell!!!
> > I have seen LOT'S of level 12 wizards moving around the world (even in the
> > high-level areas... ) casting cancel magic on whom ever they say!!!
> > today I just stood with my group the both of us were just sitting and
> > talking about the recent undead reaver ( neither of us ever saw one) when
> a
> > little jerk magician comes and casts cancel magic on me , enforcing me to
> > cast all of my ranger buffs again , but what if it was a warrior who
> > couldn't re-buff himself? or some one who paid well for some one to SoW
> him
> > ?
>
> Nah. They shouldn't remove it. Just make it a group-only spell like
> INVIS is now. Problem solved.
>
> G Wilson
> gwil...@home.com
Then how do you take the damage shield off you target before attacking. That's
the main use of the spell, besides cancelling Root.
I may already be in trouble for this one, haven't logged into EQ this
weekend yet to see if I am in trouble for harassment.
Doing my usual magnamous char thing of free binds and summons in Freeport.
Saw a guard glow green, then red<?> sparklies, then took off running and
dropped dead. DE necro I believe looting the corpse in the darkness.
I was thinking one down guard, no big deal, there is the other one newbies
can run to for shelter.
Then the 2nd guard lights ups green, I am thinking snare/root type necro
spell. I cancel magic.
Then the guard lights up again with his hit points dropping like shit though
a goose! I cancel magic while he still has 1/2 his hit points.
Next thing I know, guard hits the ground running straight into the darkness
right for where I last saw the DE necro.
Few seconds later I ran into the desert to see what happened and no one
around, but eventually the guard wandered back to the gate. I /who for the
necro and they aren't in the zone any longer, guess they had enough fun for
one night.
I kind of like cancel magic right now. At least save it for NPCs.
Amir B.K <yb...@isdn.net.il> wrote in message
news:7p4rlc$k8l$1...@news.bezeqint.net...
> Remove that damned spell!!!
> I have seen LOT'S of level 12 wizards moving around the world (even in the
> high-level areas... ) casting cancel magic on whom ever they say!!!
> today I just stood with my group the both of us were just sitting and
> talking about the recent undead reaver ( neither of us ever saw one) when
a
> little jerk magician comes and casts cancel magic on me , enforcing me to
> cast all of my ranger buffs again , but what if it was a warrior who
> couldn't re-buff himself? or some one who paid well for some one to SoW
him
> ?
>
>
>
Donny Trimm wrote:
>
>
> Then how do you take the damage shield off you target before attacking. That's
> the main use of the spell, besides cancelling Root.
--
Herr... if you that, then you couldn't cast it on the mobs ????
Problem remains...
What if you are being attacked by someone who is charmed?
Answer: Cancel Magic
I know it has other uses, but BY GOD, it this capacity it is a life saver.
Jeff
Cadfael, Xegony
G Wilson <gwil...@home.com> wrote in message
news:rtMt3.4156$3%1.1...@news.rdc1.az.home.com...
>
> > Remove that damned spell!!!
> > I have seen LOT'S of level 12 wizards moving around the world (even in
the
> > high-level areas... ) casting cancel magic on whom ever they say!!!
> > today I just stood with my group the both of us were just sitting and
> > talking about the recent undead reaver ( neither of us ever saw one)
when
> a
> > little jerk magician comes and casts cancel magic on me , enforcing me
to
> > cast all of my ranger buffs again , but what if it was a warrior who
> > couldn't re-buff himself? or some one who paid well for some one to SoW
> him
> > ?
>
>
Right now I am guessing as long as you don't directly effect the party
involved by debuffing them, it is ok. That is, I don't know if it would
work, but casting SoW on your own guards would be ok. Moving target though,
could change at the drop of a hat.
BTW: Played Sunday night and my account wasn't blocked. It's Monday now and
I will log in to see if I am still in good stead with the folks at EQ.