to-do for stunt?

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Littlefield, Tyler

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Jun 22, 2017, 1:31:53 PM6/22/17
to MOO Talk

All:

I've been working on a fork of stunt that I'd like to get merged back in at some point. mostly just added some small builtins, updated the syntax of loops so you can do for (foo:connected_players()) and I'm working on various other things.

I'm curious if there are any wishlist items for performance sake. low-hanging fruit that can be tackled or things that could be done to help some of the larger codebases using MOO.

I'm hacking on the server as I build my mud, so I'm happy to fix things as I go along if I can, I just don't want to fall into premature optimization of things that don't need it.

Michael Munson

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Jul 2, 2017, 12:43:04 PM7/2/17
to sorressean ., MOO Talk
I've been working on adding lock free queues in order to use seperate threads for things like a inotify watcher, a seperate database, etc... using this simple class by moody camel.



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