Hey gang
In XSI there was a very handy timeline function : ripple. When you move selected keys towards the right, the existing non selected keys would be moved by the same offset.
Is there something similar in Maya???
Thanks
David Saber
Madjid CHAMEKH Founder / Ceo |
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Hello Majid
Thanks for your great answer! This will come in handy
However, I like to use the Dopesheet much later in the process. In the early stages I use only the time slider and add keys, move keys, scale keys. This way I can quickly get the first timing ideas.
Much later, I use the Dopesheet to offset the animations of the body parts (for a character).
So it would be great if Autodesk adds the ripple in the time slider. There’s already a ripple function there, but it’s only useful when deleting keys… go figure. I think it would be easy for Autodesk to add ripple when moving or scaling keys. Is there a feature request form?
Glad to see you’re still around!
David Saber
From: xsi_...@googlegroups.com <xsi_...@googlegroups.com> On Behalf Of Madjid CHAMEKH
Sent: Thursday, March 20, 2025 15:48
To: xsi_...@googlegroups.com
Subject: Re: Maya: Ripple in timeline?
Hey David;
Happy to hear from you after all these years!
To answer your question, there is indeed a similar function in Maya. You can use
in the dope sheet editor / toolbar
Double-click the Move Tool icon to open the Move Keys Options to specify how keys are moved: Move Only, Move Over, or Ripple.
Take care and c u soon
Madjid
Madjid CHAMEKH Founder / Ceo |
Le jeu. 20 mars 2025 à 14:55, <davids...@gmail.com> a écrit :
Hey gang
In XSI there was a very handy timeline function : ripple. When you move selected keys towards the right, the existing non selected keys would be moved by the same offset.
Is there something similar in Maya???
Thanks
David Saber
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