Apple M1/Xcode 13

60 views
Skip to first unread message

Mike W

unread,
Oct 10, 2021, 9:16:54 AM10/10/21
to wx-users
Is there any documentation/tutorials on using wxWidgets with Xcode 13?  I can build and run the tutorials from the command line, and my own projects ported from Windows & Linux but I'm struggling to apply the documentation/project files to Xcode 13.  

Mike

Vadim Zeitlin

unread,
Oct 10, 2021, 12:06:54 PM10/10/21
to wx-u...@googlegroups.com
On Sun, 10 Oct 2021 06:16:54 -0700 (PDT) Mike W wrote:

MW> Is there any documentation/tutorials on using wxWidgets with Xcode 13?

Is there anything special in Xcode 13? I.e. is the question specifically
about it, or just about any Xcode?

MW> I can build and run the tutorials from the command line, and my own
MW> projects ported from Windows & Linux but I'm struggling to apply the
MW> documentation/project files to Xcode 13.

The project files for wx itself and its minimal sample were recently
updated in master and should work with Xcode 13 there, if not in 3.1.5, I
believe.

What problems do you have that you're struggling with?
VZ

--
TT-Solutions: wxWidgets consultancy and technical support
http://www.tt-solutions.com/

Mike W

unread,
Oct 10, 2021, 12:47:20 PM10/10/21
to wx-users
All the samples I've tried compile and run by using configure/make from the command line.  

I can build the library in xCode, but I get lost trying to compile my own projects in xCode.  The documentation refers to selecting menu options/dialogs that are rather different in xCode 13.  I'll admit I'm not a Mac developer so xCode is new to me which doesn't help.

Mike

Igor Korot

unread,
Oct 10, 2021, 7:19:51 PM10/10/21
to wx-u...@googlegroups.com
Hi, Mike,



On Sun, Oct 10, 2021, 11:47 Mike W <mi...@chuntey.com> wrote:
All the samples I've tried compile and run by using configure/make from the command line.  

I can build the library in xCode, but I get lost trying to compile my own projects in xCode.  The documentation refers to selecting menu options/dialogs that are rather different in xCode 13.  I'll admit I'm not a Mac developer so xCode is new to me which doesn't help.

In the samples/minimal folder there is minimal.xcodeproj.

Can you open it and successfully build/run?

Thank you.


Mike

On Sunday, October 10, 2021 at 5:06:54 PM UTC+1 Vadim Zeitlin wrote:
On Sun, 10 Oct 2021 06:16:54 -0700 (PDT) Mike W wrote:

MW> Is there any documentation/tutorials on using wxWidgets with Xcode 13?

Is there anything special in Xcode 13? I.e. is the question specifically
about it, or just about any Xcode?

MW> I can build and run the tutorials from the command line, and my own
MW> projects ported from Windows & Linux but I'm struggling to apply the
MW> documentation/project files to Xcode 13.

The project files for wx itself and its minimal sample were recently
updated in master and should work with Xcode 13 there, if not in 3.1.5, I
believe.

What problems do you have that you're struggling with?
VZ

--
TT-Solutions: wxWidgets consultancy and technical support
http://www.tt-solutions.com/

--
Please read https://www.wxwidgets.org/support/mlhowto.htm before posting.
---
You received this message because you are subscribed to the Google Groups "wx-users" group.
To unsubscribe from this group and stop receiving emails from it, send an email to wx-users+u...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/wx-users/df9330f5-f9dc-4f5f-a6b8-20e0cf211bcbn%40googlegroups.com.
Reply all
Reply to author
Forward
0 new messages