Oh, also a suggestion to add a separate tab in the community tiddlers edition for plugins alone, preferably in a table format giving link, author, and a one line description.
One other thing I strongly feel should be done is re-ordering the topics on the tiddlywiki.com sidebar. I guess some logic has gone into organising it like that, however I fail to grasp it. Under the topic "Learning", we have topics like "Creating substories" coming before far more basic things like "How to add a new tab to the sidebar". You would think that "editing with emacs" and "editing with vim" will be close to each other, but nope. And to cap it all, the first step - "Creating and editing tiddlers" comes way down -somewhere in the middle.
I understand the possible counter-argument to this is that TW5 is a hypertext based wiki and table of contents is not the main method of organization. However, to someone new to wiki, it is a confusing quagmire. It was to me while I started, and my learning process has been extremely inefficient and time consuming. I have a feeling that I am not alone in such a situation.
Last but not least, little less dull colors, please.
On your response to item 1 I agree in principal but if no one starts to act and say 5 of us worked together in a side Forum posting end product here I see no problem there.
On 2 we can start work on side doco now and petition to have it referenced from tiddlywiki.com
On 3 I read almost anything here in last 3 months and more as a results of specific searches and I am building my own reference materials and often link to relavent discussions. I harvest info from the forum and will use this info for any doco I contribute to, however the more I learn the easier it is to curate and I often see short cuts to learning tiddlywiki.
Also
In addition to specific details we need peer reviewed conceptual outlines. What follows is part of draft work in progress to illustrate my point.
If you stop to think about it, in tiddlywiki, everthing references almost everything and any change is reflected almost everywhere and instantaniously. These updates occur with any change at all, at least anything you can see, any new item you look at will update when you open it. keep in mind a simple click can be enough to make a change stored behind the sceens.
since tiddlywiki is always upto date, you could say it does everthing just in time (for you to look at it). its just in time for every relavant context as well. until everything is rendered for you to see it, you can not do anything. this is why sometimes you just have to wait. its the price we pay for everything to be up todate. this just in time method in someways prohibits batch processes, you could say its not procedural but contextual and just in time.
With few exceptions if any. all changes come from the user, and when they do everything that must be changed is and rendered in the new context. this seems to be the essence of event driven processes that keep all objects and their attributes upto date just in time.
Of course there are differences when you actualy change something vs just changing your view or context.
The above account in someways explains why i did not initialy understand why you need buttons and similar to trigger any action because tiddlywiki waits until you change something including pressing a button before it acts, reevaluates the context, updates everythin it must and renders it just in time.
this model will not nessasarily be a supprise to anyone who is a webdevloper, object and event driven coder, and strangly anyone who coded online transaction based mainframes. it can however take someone with advanced proceedural languages and batch programming time to grasp,
this structure also sheds light on tiddlywiki not responding naturaly to multi user updates, though fine with multiuser read only.
End of example conceptual outline.
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Build on top of the latest pre-release. Document your play. Then when the pre-release is released collect the play and documentation into an accompanying TiddlyZine.
Hi,a suggestion made elsewhere on this group (by me)Build on top of the latest pre-release. Document your play. Then when the pre-release is released collect the play and documentation into an accompanying TiddlyZine.bestAlex
On 10 December 2017 at 01:42, TonyM <anthony...@gmail.com> wrote:
Thanks for your contribution Josiah,
On your response to item 1 I agree in principal but if no one starts to act and say 5 of us worked together in a side Forum posting end product here I see no problem there.
On 2 we can start work on side doco now and petition to have it referenced from tiddlywiki.com
On 3 I read almost anything here in last 3 months and more as a results of specific searches and I am building my own reference materials and often link to relavent discussions. I harvest info from the forum and will use this info for any doco I contribute to, however the more I learn the easier it is to curate and I often see short cuts to learning tiddlywiki.
Also
In addition to specific details we need peer reviewed conceptual outlines. What follows is part of draft work in progress to illustrate my point.
If you stop to think about it, in tiddlywiki, everthing references almost everything and any change is reflected almost everywhere and instantaniously. These updates occur with any change at all, at least anything you can see, any new item you look at will update when you open it. keep in mind a simple click can be enough to make a change stored behind the sceens.
since tiddlywiki is always upto date, you could say it does everthing just in time (for you to look at it). its just in time for every relavant context as well. until everything is rendered for you to see it, you can not do anything. this is why sometimes you just have to wait. its the price we pay for everything to be up todate. this just in time method in someways prohibits batch processes, you could say its not procedural but contextual and just in time.
With few exceptions if any. all changes come from the user, and when they do everything that must be changed is and rendered in the new context. this seems to be the essence of event driven processes that keep all objects and their attributes upto date just in time.
Of course there are differences when you actualy change something vs just changing your view or context.
The above account in someways explains why i did not initialy understand why you need buttons and similar to trigger any action because tiddlywiki waits until you change something including pressing a button before it acts, reevaluates the context, updates everythin it must and renders it just in time.
this model will not nessasarily be a supprise to anyone who is a webdevloper, object and event driven coder, and strangly anyone who coded online transaction based mainframes. it can however take someone with advanced proceedural languages and batch programming time to grasp,
this structure also sheds light on tiddlywiki not responding naturaly to multi user updates, though fine with multiuser read only.
End of example conceptual outline.
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Personally I would be happy to build a series of tools to collaborate collate documentation info which is destined to be published by the proposed method. The team can harvest info from Google Groups, clarify and enhance, cross reference then publish.
This looks like a good Solution for Edit Contributions, to specific Tiddlers, Provide a Way to submit tiddlers would help?
Thanks for the warning,
Just exploring, I have not worked through the whole idea, but was thinking multiple contributions in wikitext could be submitted, collated, curated then submitted to GitHub.
I would appreciate your ideas, but commenting on any tiddler requiring improved doco is one approach.
Regards
Tony
We have the desire, the need, the volunteers, a clear image of what we want in the doco and now an improved structure.
Can you explain how we would contribute using got or is that a seperate issue?
Tony
some people are afraid of it from what I understand.