Hi Dave,
thanks for trying and for giving me the feedback that the Game
needs more explanation.
Use the Arrows in the navigate-sidebar-tab to navigate. The
labyrint will show while moving through it, the interaction
happens in Modals.
You can see the level in the Dungeon-Editor...which is important
to make your own level.
My main goal was to create a plattform in which my pupils can tell
text-based advantures so my first level is rather a demonstration
of what is possible than a real level.
I hope this helps a little, please tell me if you need more
help...especially when creating a level.
Yours Jan
http://roguelike.tiddlyspot.com/