- Character-prominence-by-scene (point-of-view, present, referenced, mentioned)
- Character-scene-arcs (the story from that character's perspective in the scene, and their evolution)
- Character-prominence-by-scene (point-of-view, present, referenced, mentioned)
The biggest part I see is the possible "filtering", without destructing the "writing flow". ... So from my point of view, you need to create parts of your "outline structure" while writing.
Part of the work can be done at the "research" state. eg: Characters, places, misc ... and so on.
I'm not sure, what a "scene" is in your "world".
- Character-prominence-by-scene (point-of-view, present, referenced, mentioned)
I think, there is no computer algorithm, other than advanced AI (artificial intelligence), to determine, if a character is "present", "referenced" or "mentioned" by someone else.
Filtering those elements will probably need some development work. We don't have built-in referencing functions atm.
- Character-prominence-by-scene (point-of-view, present, referenced, mentioned)
- Character-scene-arcs (the story from that character's perspective in the scene, and their evolution)
An easy to use simple solution to this may be complex in the making, but there is much that can be done to tame the complexity.
I would be happy to provide some help and guidance on this especially if I can generalise the solution, not your content. Especially if you are prepared to work hard with me to achieve spectacular results.
First are you the author or an analyst of another's work? This can change the tools you will need.
whilst you may wish to focus on character arcs I think others, perhaps even your future self may want more. Imagin locations, story lines, timeines, objects, periods and even time travel. Thus I think a generalised method for various archs is best. Even more if it were a script for a play or film.
We can simplify the ability to reorder items but it would be difficult to ensure that the new order is valid depending on the structure and content. There may be value if you are the author having a way to indicate pre post or co requisites where necessary to warn against erroniouse reorders.
Structured correctly you would not need hundreds of different tiddlers just effective ways of viewing the content from different perspectives and the ability to record details to the side of such perspectives.
In may ways you want a structured repository from which you can extract mentions and relationships across the whole repository.
This is an ideal application for tiddlywiki.
Regards
Tony
Which other tools do you use atm?Why do you want to add TiddlyWiki?
An easy to use simple solution to this may be complex in the making, but there is much that can be done to tame the complexity.
I would be happy to provide some help and guidance on this especially if I can generalise the solution, not your content. Especially if you are prepared to work hard with me to achieve spectacular results.
First are you the author or an analyst of another's work? This can change the tools you will need.
whilst you may wish to focus on character arcs I think others, perhaps even your future self may want more. Imagin locations, story lines, timeines, objects, periods and even time travel. Thus I think a generalised method for various archs is best. Even more if it were a script for a play or film.
We can simplify the ability to reorder items but it would be difficult to ensure that the new order is valid depending on the structure and content. There may be value if you are the author having a way to indicate pre post or co requisites where necessary to warn against erroniouse reorders.
Structured correctly you would not need hundreds of different tiddlers just effective ways of viewing the content from different perspectives and the ability to record details to the side of such perspectives.
In may ways you want a structured repository from which you can extract mentions and relationships across the whole repository.
This is an ideal application for tiddlywiki.
Why do you want to add TiddlyWiki?
As for why TW, I've started using it to manage character and all the (static) metadata around them. And I've wanted a better tool for building up the story structure, but nothing I can find does things in a way that has enough structure for me. I've even considered developing my own tool, but there are some basic-level elements (how to structure the whole thing as microservices with a shared security framework) that I can't find good documentation on. Then, I thought that it might be possible to do the type of view filtering I want from within TW, as it is all about lists at its core.
The "railroad" diagram gives very nice and clickable diagrams. ... but ... the syntax to create them is cryptic at the beginning.
I am confident you need only try and fill some gaps in the methods available to you. I have done the equivalent to what you asked for so I know its possible. Perhaps I can trickle feed you to get you started, others will help and I can help you put it together further along.
First. Its possible to create new tiddler buttons which set fields and tags as desired, e.g. one for each tiddler type.
Using the view template tag you can make content appear on any tiddler including conditional. So you could display something on all tiddler, only those with a tag or field or field/value pair.
You could have your own new here button that makes an appropriate tiddler tagged with the current one.
Once you create a character tiddler you can insert a link to it, transclude it or use it as a tag.
I will share more tomorrow when on my desktop.
Regards
Tony
I am trying to use TW for a complete, highly-structured outline for a series of books.