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Jerry and Tim,
Thank you for your quick responses.
MCTS is called "simulation based search" sometimes because it assumes that the agent has a model inside its "mind". The availability of an internal simulator is a very strong assumption.
Furthermore, no training is required a-priori, unless MCTS is combined with some other method (e.g. RL). If this is OK, then the next question would be "how much computation time is allowed per action?".
Thanks,
Spyros
On 14/06/16 12:21, Tim Atkinson wrote:
Hi Spyros,--
I will have to ask the rest of the team regarding the rules for judging agents that use simulations although we will be limiting computation time during judgement. In the mean time I would say that you can train your agent however you wish to train it, as long as you can separate that trained agent from your simulation-based training when it comes to submitting the entry there should be no problem regardless!
Hope I helped,
Tim
On Tuesday, 14 June 2016 11:43:33 UTC+1, Spyridon Samothrakis wrote:Hello,
It should be technically feasible to instantiate an "agent within an agent" and do some kind of simulation-based search (e.g. MCTS). Is this "legal" within the rules of the competition?
Thanks,
Spyros
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