What do you mean that SymPy uses a different coordinate system to OpenGL?
If you are referring to the fact that OpenGL uses a left-handed
coordinate system then that shouldn't matter. SymPy doesn't have any
handedness in its coordinate system because that doesn't come into any
of the equations etc of geometry. The handness is about which way you
say the z axis points in real space which matters in OpenGL because
the graphics need to decide whether to render objects at positive or
negative z values.
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