Changing World

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komouton

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Apr 12, 2026, 3:03:44 AMApr 12
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Hello All

The world is changing rapidly.


If someone asks an AI to remodel SuperCard to 64bit, the probability of the accomplishment might be high.

What Is Claude Mythos—And Why Anthropic Won’t Let Anyone Use It
https://www.forbes.com/sites/jonmarkman/2026/04/08/what-is-claude-mythos-and-why-anthropic-wont-let-anyone-use-it/

Michael Corrinet

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Apr 12, 2026, 9:37:04 AMApr 12
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Was thinking the same thing but might be a few years before it can do so (according ot the AIs I've asked).  I do not have the talent myself but will help in minor ways if possible.


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David Coggeshall

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Apr 12, 2026, 1:07:21 PMApr 12
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I have been "Vibe Coding" JavaScript for the last 18 months and it is quite incredible that I can create a 3000 line geo-spatial app with out writing a single line of code. I just give instructions and provide testing and feedback. There is a lot of structure and discipline necessary, but I was thinking the same thing this morning about the future of SuperCard. I would like to see SuperTalk adapted to the HTML DOM, in order to provide cross platform applications in a browser.

Cheers everyone,

David Coggeshall
San Francisco Communications
IU RedLab-iSite Practice Leader



Collection PhotoGraphex

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May 12, 2026, 10:09:22 PM (12 days ago) May 12
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Hello to the community,


Le 12 avr. 2026 à 03:03, komouton <komk...@gmail.com> a écrit :

The world is changing rapidly.

If someone asks an AI to remodel SuperCard to 64bit, the probability of the accomplishment might be high.

I find it frankly mind-boggling that Apple, with all its brilliance, resources, and immense wealth; still hasn’t done this. 

It feels like a complete disregard for the pioneers and developers who poured their passion into incredible projects, trusting that their loyalty would be met with lasting support.

Would it really have been so difficult to include PowerPC and Intel emulation as an option in their new in-house chips? Or is this just another example of Apple choosing convenience over commitment to its own history?

Who knows, maybe will we have a surprise in the future!

My best regards to all,

André Tremblay
PhotoGraphex
403 Saint-Claude
Montréal  Qc  Canada
H2Y 3B6

T 514 393-9979
www.photographex.com

--------------

The intelligence answer to his topic “How difficult would it be to integrate a PowerPC and / or Intel chip's emulation into modern Apple M SoC chip? ”:

It would be **technically possible** for Apple to build PowerPC and Intel emulation into an M-series Mac, but it would be significantly harder for PowerPC than for Intel, and both would come with real performance and support costs. Apple already proved the general idea with Rosetta 2 for Intel-to-ARM translation, and Apple says that translation is integrated into Apple silicon Macs for x86_64 apps. 


## PowerPC vs Intel

PowerPC emulation would be the tougher problem because it means translating between very different CPU designs, not just different instruction sets. Intel/x86 emulation is still difficult, but Apple already invested in hardware and software features to make Rosetta 2 work well, including x86 memory-ordering support in Apple silicon. PowerPC support existed on Intel Macs through the original Rosetta, but Apple discontinued that path years ago. 


## Why it is hard

Emulation is more than “reading old code and running it.” It has to handle instruction translation, memory behavior, system calls, plug-ins, drivers, and edge cases that old software depends on. The more a program touches low-level system features, the harder it is to translate cleanly, and the slower it tends to run. 


## What Apple likely balanced

Apple could have added broader legacy support, but it would have meant extra engineering effort, more testing, more complexity in macOS, and a likely hit to performance and battery life. Apple’s current approach is clearly to support Intel apps for a transition period with Rosetta 2, while pushing developers toward native Apple silicon apps. For PowerPC, Apple appears to have decided the ecosystem was too old to justify carrying forward. 


## Practical answer

So the short answer is: **possible, but not cheap or simple**. Intel emulation on M chips is feasible enough that Apple already does it; PowerPC emulation would be a much larger compatibility project with diminishing returns. 

Paul McClernan

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May 13, 2026, 8:31:14 AM (12 days ago) May 13
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SC users might just try switching to OpenXTalk / HyperXTalk project which are forks off of the no-longer supported Open-Source LiveCode Community Edition. With some help from AIs, we've got Apple Silicon builds and macOS support up to Tahoe compatibility right now. There's 'Engines' that run on most desktop platforms. And it's an xTalk that already has some SuperCard Syntax mixed into its dialect. Seems like a no-brainer to me, unless you need to do commercial / closed source builds (in which case LiveCode is basically the only option currently available). And of course we could use help in making it better, particularly C++ skill, but anyone who knows xTalk can contribute to the IDE.

Collection PhotoGraphex

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May 13, 2026, 8:47:41 PM (11 days ago) May 13
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Hello Paul, 

Thank you for your enlightenment, your reply is spot on a questioning I was wondering. 

I just consulted the HyperXTalk website and dowloaded v0.9.12 of the application from the HyperXTalk Release Notes

Would there be any useful tools or a specific AI LLM to help for porting existing SuperTalk code to HyperXTalk?

I will definitely give a serious look!

Many thanks

André

André Tremblay

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May 15, 2026, 11:47:03 AM (10 days ago) May 15
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Hello to the community,

Le 12 avr. 2026 à 03:03, komouton <komk...@gmail.com> a écrit :

The world is changing rapidly.

If someone asks an AI to remodel SuperCard to 64bit, the probability of the accomplishment might be high.

Joe Koomen

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May 15, 2026, 12:56:12 PM (10 days ago) May 15
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Apple had “promised” to keep 32-bit compatibility, but reneged on that promise. I lost the use of a lot of great apps that have not been replaced with apps that can do even half of what the originals could do. I had Quicktime pro which allowed you to simply open a movie, copy a chunk out and paste it into a new movie. Such simplicity doesn’t exist anymore.

 

Apple’s prime goal is to get you to consume media. They don’t give a crap about incredible projects.

 

Joe

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