Is it possible to get player stats from ongoing game?

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mTTm

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Sep 10, 2016, 5:15:33 AM9/10/16
to Steam Condenser
Hi,

in your description of the lib you say it is possible to query a server to get player info. Would it be possible to get SteamIds from all players in a "just started" match in DotA? 
So I basically just want to know who is in the match I just started.

And I got this error but I guess i should talk to my host, but what is it that I have to ask of them?

Notice: Sending packet of type "A2S_INFO_Packet"... /htdocs/dota/steam-condenser/lib/steam/sockets/SteamSocket.php on line 142 Fatal error: Uncaught exception 'TimeoutException' with message 'The operation timed out.' in /htdocs/dota/steam-condenser/lib/steam/sockets/SteamSocket.php:108
Stack trace: #0 /htdocs/dota/steam-condenser/lib/steam/sockets/SourceSocket.php(36): 
SteamSocket->receivePacket(1400) #1/htdocs/dota/steam-condenser/lib/steam/servers/GameServer.php(260):
SourceSocket->getReply() #2 /htdocs/dota/steam-condenser/lib/steam/servers/GameServer.php(397): 
GameServer->getReply() #3 /htdocs/dota/steam-condenser/lib/steam/servers/GameServer.php(249): 
GameServer->updatePing() #4 /mnt/web001/b1/70/57197470/htdocs/dota/index.php(12): GameServer->initialize() #5 {main} thrown in /htdocs/dota/steam-condenser/lib/steam/sockets/SteamSocket.php on line 108

Regards,
mTTm

Grizzlly

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Jan 5, 2017, 7:37:24 AM1/5/17
to Steam Condenser
You can't get the SteamIDs just by querying. You need to establish a connection to the server using RCON. You can get the name of the players and there is a very small chance to find 2 players with the exact name. You can make a confirmation message so the user confirms that you selected the right player.

Nicholas Hastings

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Jan 5, 2017, 7:45:57 AM1/5/17
to steam-c...@googlegroups.com
Additionally, dota servers do not respond to server queries unless you have a plugin to force them to be enabled.

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Nicholas Hastings



Thursday, January 5, 2017 7:37 AM
You can't get the SteamIDs just by querying. You need to establish a connection to the server using RCON. You can get the name of the players and there is a very small chance to find 2 players with the exact name. You can make a confirmation message so the user confirms that you selected the right player.

sâmbătă, 10 septembrie 2016, 12:15:33 UTC+3, mTTm a scris:
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