Hi all,
On the behalf of the Spyder
Project Contributors, I’m pleased to announce that Spyder
4.1.0 has been released and is available for
Windows, GNU/Linux and MacOS X: https://github.com/spyder-ide/spyder/releases
This release comes two
months and a half after version 4.0.1 and it contains the
following new features and important fixes:
-
New features:
- Several improvements to the
interface and user experience of the Plots pane.
- Allow to show hidden files in
Files and Project panes.
- Allow automatic introduction
of docstrings in the Sphhinx format.
- Implicitly create a project
when Spyder is launched with a folder path as argument in
the command line.
- Activate conda environment
prior to kernel start in the IPython console.
- Allow to run again IPython
magics in cells.
- Allow to run PyQt
applications multiple times.
- Make adjustable the maximum
number of recent projects in the Projects menu.
-
Important fixes:
- Disable code folding and
indent guides when files have more than 2000 lines for
performance reasons.
- Critical performance
improvements to the Editor and Files.
- Several fixes to the autosave
mechanism.
- Preserve creation time when
saving files.
- Don’t corrupt symlinks when
saving files associated to them.
- Improve the code completion
experience in the Editor.
- Start kernels in a thread to
avoid freezing the entire interface.
- Correctly update the
debugging panel in the Editor when debugging in multiple
consoles.
- Make the Code Analysis pane
to read the nearest pylintrc file, according to the
hierarchy defined by Pylint.
In this release we fixed
96 issues and merged 115 pull requests that amount to more than
530 commits. For a full list of fixes, please see our Changelog.
Important note:
This version has a serious bug to start kernels on Windows,
which will be fixed in 4.1.1, to be released soon.
Don’t forget to follow
Spyder updates/news on the project’s website.
Last, but not least, we
welcome any contribution that helps making Spyder an efficient
scientific development and computing environment. Join us to
help creating your favorite environment!
Enjoy!
Carlos