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thanks.
-fembed-bitcode
was the exact thing i needed
On 6 Jan 2020, at 16:29, 'Jim Van Verth' via skia-discuss <skia-d...@googlegroups.com> wrote:
My understanding is that bitcode should either be enabled for all your objects, or none of your objects. We don't explicitly enable it when we build libskia.a. If it's something you need you could use extra_cflags when setting up gn, I think something like 'extra_cflags = [ "-DENABLE_BITCODE=YES"]'.
On Thu, Jan 2, 2020 at 9:52 AM 'Oliver Larkin' via skia-discuss <skia-d...@googlegroups.com> wrote:
Hi,
To link against libskia.a on iOS I have to set ENABLE_BITCODE = NO for my project. Could someone explain why that is?
thanksoli--
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thanks.
-fembed-bitcode
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thanks.
-fembed-bitcode
was the exact thing i needed
On 6 Jan 2020, at 16:29, 'Jim Van Verth' via skia-discuss <skia-d...@googlegroups.com> wrote:
My understanding is that bitcode should either be enabled for all your objects, or none of your objects. We don't explicitly enable it when we build libskia.a. If it's something you need you could use extra_cflags when setting up gn, I think something like 'extra_cflags = [ "-DENABLE_BITCODE=YES"]'.
On Thu, Jan 2, 2020 at 9:52 AM 'Oliver Larkin' via skia-discuss <skia-d...@googlegroups.com> wrote:
Hi,
To link against libskia.a on iOS I have to set ENABLE_BITCODE = NO for my project. Could someone explain why that is?
thanksoli--
You received this message because you are subscribed to the Google Groups "skia-discuss" group.
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