Hello Mansour
>> "Congratulations for this nice release! NaturalLib is now very attractive to try. You made a good jump in supporting Qt. Youssef Rust support is valuable."
>> "Thank you all."
You are welcome :D
This is out we can call "Our first release after jumping into the AI age"
This is not just about using AI to develop some games. It's about using AI to test Ring through different 100 task (130,000 lines of code)
These tests were the motivation behind improving RingRayLib, RingQt, RingStbImage, NaturalLib, etc.
And one important thing is improving the performance of cycle detection when using Ref(). Ring 1.26 is around 20x faster than Ring 1.25 in collecting cycles.
Things to try for AI lovers, compress the source code of our new game (CodeRooms3D, Tank3D, DaveTheFighter, LineDrawing3D) and upload this source code to Claude Code (Opus 4.6) this ask about developing a new game using Ring & RayLib (think about and idea) and see how Claude will learn from these games, and produce something that works in short time.
Greetings,
Mahmoud