The following program looks "correct" when my Windows display scaling is set to 100%, and looks "wrong" when set to anything higher than 100%. By "correct" I mean that the 4 squares meet in the center of the canvas, stretched to the maximum size possible that the canvas width and height will allow.
What is interesting is that I can make the program look correct by immediately scaling the values returned from `get-scaled-client-size`. For example, if my display is set to 150%, I can make the program look correct by immediately multiplying the returned width and height by 2/3, because 100% is 2/3 of 150%. But right now I have to hard-code the 2/3 factor. Is there a way to get that 2/3 factor programmatically in Racket? Or (even better), is there something else I should be calling instead of `get-scaled-client-size` that would return the dimensions I want?
This is Racket CS 8.0.0.11 on Windows. Let me know if you want screenshots. Thanks in advance.
#lang racket/gui
(require pict)
(define frame
(new frame%
[label "Scale Test"]))
(define (paint canvas dc)
(define-values (w h) (send canvas get-scaled-client-size))
(define-values (size x-offset y-offset)
(if (> w h)
(values h (/ (- w h) 2) 0)
(values w 0 (/ (- h w) 2))))
(println (list w h size x-offset y-offset))
(for ([x (list x-offset (+ x-offset (/ size 2)))]
#:when #t
[y (list y-offset (+ y-offset (/ size 2)))])
(send dc draw-rectangle x y (/ size 2) (/ size 2))))
(define canvas
(new canvas%
[parent frame]
[paint-callback paint]))
(send frame show #t)