Looping cues and re-starting the loop

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Erik Rosales

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Sep 13, 2021, 12:44:09 PM9/13/21
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Hope everyone is doing fine here! I will actually premiere our shoe PLAY 3.0 this Friday. So nice to be back on stage again!!! Anyway, I have a lot of looped light cues. They loop at a specific BPM to match the tempo in the audio.

Skärmavbild 2021-09-13 kl. 18.36.38.png
Then I can use the "start Effekt X Layer 135 BPM" to trig the loop. 
But unfortunately the "stop Effekt X Layer 135 BPM" can stop the loop in the middle of a loop. So that next time I run "start Effekt X Layer 135 BPM" is doesn't start from the beginning, but from where I stopped it last time : (

Has anyone got o cleaner way of stopping a loop so that when it starts again it really starts from the beginning... Like an apple script or so?!

Any help is welcome : )

Sam Kusnetz

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Sep 13, 2021, 12:46:29 PM9/13/21
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Hi Erik

Instead of using a Stop cue that stops the Group, use a Disarm cue to disarm the Start cue at the bottom of the looping Group.

Then to restart the effect, use an Arm cue to re-arm the Start cue, then use another Start cue (or AppleScript, MIDI, or OSC) to start the Group.

Best
Sam
Sam Kusnetz | Figure 53



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Erik Rosales

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Sep 13, 2021, 12:47:44 PM9/13/21
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Sorry here is a better view of the effekt loop
Skärmavbild 2021-09-13 kl. 18.46.47.png

Erik Rosales

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Sep 13, 2021, 12:49:42 PM9/13/21
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Thanks a lot Sam! Will try this out immediately : D

Erik Rosales

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Sep 13, 2021, 12:53:43 PM9/13/21
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Something like this?
Skärmavbild 2021-09-13 kl. 18.52.57.png

Sam Kusnetz

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Sep 13, 2021, 12:56:27 PM9/13/21
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Hi Erik

That’s not exactly what I had in mind… have the Disarm cue target the Start cue that’s at the bottom of your screen shot. That will stop the Group from looping, but allow a current loop to finish if it’s in the middle when you ask it to stop.

-s

Sam Kusnetz | Figure 53

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Erik Rosales

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Sep 13, 2021, 5:20:39 PM9/13/21
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Got it : ) Thanks for the input Sam!!
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