UV transfer from Model to Rigging -Maya

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Ravi Chandran

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Aug 31, 2020, 8:46:24 AM8/31/20
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Hi Guys,

I need help.

How do transfer UV from maya model to rigging file without deleting any rigging history ?

Please advise.
Best,
Ravi


Utkarsh Agnihotri

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Sep 1, 2020, 7:44:24 AM9/1/20
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Yes, there is a way. you can transfer uvs using transfer attribute. First, you will need to  goto shapeOrig in attribute editor of skinned object and then uncheck intermediate object in object display. After that, you have to goto outliner and check shape. now you can see shapes and shape orig under transform of the mesh. Now select your mesh with new uv and shapeorig from outliner. choose the following option in transfer attribute,
Capture.JPG

now you should have similar uvs. To hide the shapeorig, you will have to check the intermediate object again.
Let me know if it works.

Sachendra Shukla

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Sep 4, 2020, 5:02:07 AM9/4/20
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Please Watch This Video ----  https://vimeo.com/31780382

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