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to Python Programming for Autodesk Maya
Hello,
ive got a script which duplicates a mesh 10 times. I just want to offset the mesh each time it is duplicated so it lines the meshes up side by side. But in order to do that for any mesh i wanted to use the bounding box info to find the x width of the mesh.
It has min and max bounding box values and neither seem to represent the correct width of my mesh. How can you even have a min or a max bounding box? surely the bounding box is the exact size of the mesh right?
anyway, just wanted to ask if this is the correct way to find the width of a mesh
thanks,
Sam