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(Accidentally posted too soon)
..from there, you could search for DEVKIT_LOCATION
in the devkit folder to find out how Maya supplies some helper files you can either build upon or copy/paste to customise for your own custom builds. They’ll tell you about some of the variables relevant to various platforms and what suffixes they use for the built plug-in etc.
With that, I haven’t needed to search online for tutorials on how to build anymore, so I would wipe what you know from pre-2018 and start from there. :)
Hope it helps!
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