Hey Marcus,
I've got no intention of leaving Python behind, I just want to go deeper into Qt, and I want to get further into OpenGL (as I said, I've been using DirectX, but that's much less (read: not at all) portable. I've also been learning CUDA just for fun, at some point I might go to OpenCL as well.
Background here: I've been coding in C# for the last 7 years on Windows, and even though that's (only for the next month--wahoo!) still my day job, I feel like I need to get back to full Linux compatibility. I'm fluent in XAML and WPF, which from my understanding is the same concept as QML, So I think QML's definitely in the cards at some point. Mostly though, I'm trying to get the OpenGL side down, preferably in a manner that's platform independent (so coding a base window in Win32 is right out--which is the limit of my experience with low-level GUI systems in C++). Qt seems the best option to do that, and I want C++ for speed. This is mostly just personal experiments, but I'm trying to re-up my C++, since I've been in C# and Python for so long.
So basically, I'm trying to stick to the base libraries for the moment, but I'm also trying to dive into the deeper Qt Framework (for sql, xml, etc--not just GUI). I'm highly looking forward to diving into QML (I love XAML/WPF), but want to get the base translation from Python done at the moment. Hence the question on the Designer :)
Thanks again for the feedback!
Joe