C++ api issue

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Todd Widup

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Jun 25, 2021, 12:53:01 AM6/25/21
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MStatus ArsenalPoseManager2::initialize()
{
MStatus status;
MFnNumericAttribute nAttr;
MFnMatrixAttribute mAttr;
MFnMessageAttribute meAttr;
MFnTypedAttribute tAttr;
MFnCompoundAttribute cmpAttr;

dataFile = tAttr.create("PoseFile", "psf", MFnData::kString);
tAttr.setInternal(true);
tAttr.setUsedAsFilename(true);
tAttr.setStorable(true);
tAttr.setKeyable(false);
addAttribute(dataFile);

poseDriver = meAttr.create("poseDriver", "pd");
meAttr.setArray(false);
meAttr.setStorable(true);
meAttr.setKeyable(false);
addAttribute(poseDriver);

poseDriverValue = nAttr.create("poseAttribute", "pa", MFnNumericData::kFloat);
nAttr.setArray(false);
nAttr.setStorable(true);
nAttr.setKeyable(true);
addAttribute(poseDriverValue);

poseName = tAttr.create("poseName", "pn", MFnData::kString);
tAttr.setArray(false);
tAttr.setStorable(true);
tAttr.setKeyable(false);
addAttribute(poseName);

poseNode = meAttr.create("poseNode", "pnd");
meAttr.setArray(false);
meAttr.setStorable(true);
meAttr.setKeyable(false);
addAttribute(poseNode);

poseMatrix = mAttr.create("poseMatrix", "pm", MFnMatrixAttribute::kDouble);
mAttr.setArray(false);
mAttr.setStorable(true);
mAttr.setKeyable(true);
addAttribute(poseMatrix);

poseSets = cmpAttr.create("poseSet", "ps");
cmpAttr.setArray(true);
cmpAttr.addChild(poseNode);
cmpAttr.addChild(poseMatrix);
cmpAttr.setReadable(true);
cmpAttr.setUsesArrayDataBuilder(false);
addAttribute(poseSets);

poseData = cmpAttr.create("poseData", "pd");
cmpAttr.setArray(true);
cmpAttr.addChild(poseDriver);
cmpAttr.addChild(poseDriver);
cmpAttr.addChild(poseName);
cmpAttr.addChild(poseSets);
cmpAttr.setReadable(true);
cmpAttr.setUsesArrayDataBuilder(false);
addAttribute(poseData);

return MS::kSuccess;
}


that was working on the build I did the other day, but all of a sudden its not adding the compound attribute, no error or anything just not there.  Any thoughts as to why?


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Todd Widup
Creature TD / Technical Artist
todd....@gmail.com

Marcus Ottosson

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Jun 25, 2021, 1:41:31 AM6/25/21
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Looks like poseDriver is added twice.

    cmpAttr.addChild(poseDriver);
    cmpAttr.addChild(poseDriver);

Don’t forget to check the status after each call. It’ll tell you when any of them fails, which in this case is likely the second call to adding poseDriver.


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Todd Widup

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Jun 25, 2021, 2:22:31 PM6/25/21
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caught that last night and fixed it, still dont get the compound

Todd Widup

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Jun 25, 2021, 4:31:34 PM6/25/21
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so tracked it to the compound, its failing to add it..thanks for the pointer Marcus, not to track down what is causing the fail

Chad Vernon

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Jun 26, 2021, 12:54:21 AM6/26/21
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You don't need to addAttribute on attributes added to a compound. Once you add the compound, it will add the children. Attributes are also storable and readable by default so you don't need to explicitly set them so. Attributes are also not keyable by default.

I'm not sure if it makes sense to have a matrix attribute be keyable.

It could also be the short name is already taken by some other attribute, which is why I usually just use the long name as the short name.

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