I salute you all. Knowing Python(an OK scripter) I have started learning Maya scripting from MEL and now gravitating towards pyMEL as I feel thats the way to go.
I also want to know the cons of pyMEL over Python in Maya & MEL ofcourse. Please refer the following link and this gentleman says pyMEL is slower than MEL.
http://jeremyyk.com/tutorials/maya-s-python-api-2-0-
Could somebody motivate and justify me that pyMEL is the future & the way to go :)
I appreciate your time.
Solomon.
I think there are valid points in that post.
MEL is still fast, though annoying to write.
PyMel is an abstraction over both the python commands and Maya API. And PyMel can be both it easier/shorter to write, and can be slower than the pure Python API.
You would just need to explore these areas for yourself to get a better understanding of the pros and cons. If you ask one guy he might say he swears by PyMel. If you ask another, he may have reasons for sticking with the direct python APIs. Not sure how many people still stick with Mel anymore. Generally either python is fast enough or you write a C++ plugin.
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