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Also I'd have to say that Kraken is definitely lacking the "show-off" that raises people's confidence that this is the tool for their job. Example given, I have no clue how much production ready it is and to what extent it's already being used or even relied on by animation/rigging teams.
I'm also very interested in seein/knowing what particular benefits those productions gained from it. Maybe even those benefits over other scripted rig builders that were in use. (E.g. speed of rigs?)
Anyway, I'm welcoming this a lot and I'll definitely start using this in production once I have a good biped/character rig testec with components that I feel I can rely on.