stupid question for some throw away work
I am prototyping a GUI using the standard Maya commands
Is it possible to get a UI element as a PyMel object?
what I mean is I am creating it via pymel in one part of the GUI, and then in a separate function that I am accessing it, I am only able to retrieve the name as a Unicode...
is there a way to convert that to a PyMel object
on normal nodes in Maya, PyNode works but it doesn't on UIs, so is there an equivalent?
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