So I was able to get vertex colors, the problem I have now is that I need to apply to sets of uv shells, how can I manage to do this? Thank you.
https://pastebin.com/KiRYC5kCdef setColors():
shells = getUvShelList(
cmds.ls(sl=1)[0] )
print ( shells )
"""
#3 similar objects combined into one
{0: ['pCube4.map[0]', 'pCube4.map[1]', 'pCube4.map[2]', 'pCube4.map[3]', 'pCube4.map[4]', 'pCube4.map[5]', 'pCube4.map[6]', 'pCube4.map[7]', 'pCube4.map[8]', 'pCube4.map[9]', 'pCube4.map[10]', 'pCube4.map[11]', 'pCube4.map[12]', 'pCube4.map[13]'],
1: ['pCube4.map[14]', 'pCube4.map[15]', 'pCube4.map[16]', 'pCube4.map[17]', 'pCube4.map[18]', 'pCube4.map[19]', 'pCube4.map[20]', 'pCube4.map[21]', 'pCube4.map[22]', 'pCube4.map[23]', 'pCube4.map[24]', 'pCube4.map[25]', 'pCube4.map[26]', 'pCube4.map[27]'],
2: ['pCube4.map[28]', 'pCube4.map[29]', 'pCube4.map[30]', 'pCube4.map[31]', 'pCube4.map[32]', 'pCube4.map[33]', 'pCube4.map[34]', 'pCube4.map[35]', 'pCube4.map[36]', 'pCube4.map[37]', 'pCube4.map[38]', 'pCube4.map[39]', 'pCube4.map[40]', 'pCube4.map[41]']}
"""
selList2 = om2.MGlobal.getActiveSelectionList()
dagPath = selList2.getDagPath(0)
selMesh = om2.MFnMesh(dagPath)
vertList = list(set(selMesh.getVertices()[1]))
lenVertList = len(vertList)
for shell in shells:
selection_shell = shells.get(shell)