selecting UVs only with selection constraints= back face
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Dimon4ik
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Sep 16, 2019, 4:32:24 PM9/16/19
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to Python Programming for Autodesk Maya
Hello! could you help me with this problem - I have a symmetrical model and UV map looks like one half lies above the other, half of the UVs are flipped(red) so I need to select them (with selection constraints= back face) and offset them to another quadrant. But so far I couldn't find the workflow for selecting UVs with this flag, so if anyone knows how it's done I'll be very grateful for your help
Michael Boon
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Sep 22, 2019, 10:06:10 PM9/22/19
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to Python Programming for Autodesk Maya
Can you just select one side of the model in the 3D viewport?