Get Vertex World Position by a node

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Doktor Weeny

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Mar 27, 2019, 4:35:02 AM3/27/19
to Python Programming for Autodesk Maya
Hello

Is there a way to plug the '.pnts' attribute into a native maya node to get his constant world position.
At the moment, Im using "Point On Poly" but I was looking for a solution more simple and I didn't found any.
(Im using this vertex to re-center the animation in the grid center for simulation purposes)

Thanks
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