complied pyc for plugins

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todd....@gmail.com

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Jul 20, 2026, 12:58:45 PM (4 days ago) Jul 20
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didnt we use to be able to load a PYC plugin or has it always only been PY

Alfonso Franco

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Jul 20, 2026, 3:29:03 PM (4 days ago) Jul 20
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Hi please can you send me the PYC plugin to check and create new python project ?
I'm freelancer python developer Alfonso from Upwork.com My portfolio skills experiences projects can be found here at www.upwork.com/freelancers/alfonsof4 

This work project Python Plugin PYC is to be delivery and discuss into Upwork.com Freelancer Website know .My budget will be only $50 I will send video running codes about this PYC plugin Python with an Output Run python plugin parameters connections 


On Monday, July 20, 2026, todd....@gmail.com <todd....@gmail.com> wrote:
didnt we use to be able to load a PYC plugin or has it always only been PY

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Bencremental

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Jul 21, 2026, 2:01:12 PM (3 days ago) Jul 21
to Python Programming for Autodesk Maya
I compiled a sample plugin using each Maya's mayapy (2022.5.1 (py2+3),  2024.2 and 2026.3)

The file browser filter does show it allows *.pyc file types, but selecting always results in this error and warning:

// Error: file: E:/Program Files/AutoDesk/MayaXXXX/scripts/others/pluginWin.mel line 934: Plug-in, "<path to pyc>/pycPlugin.cpython-XXX.pyc", was not found on MAYA_PLUG_IN_PATH.
// Warning: file: E:/Program Files/AutoDesk/MayaXXX/scripts/others/pluginWin.mel line 937: Could not load  <path to pyc>/pycPlugin.cpython-XXX.pyc as a plug-in


I assume it always has been only PY files.

Marcus Ottosson

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Jul 22, 2026, 4:12:35 AM (2 days ago) Jul 22
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A bit experimental, but I expect that since Python looks for .pyc files first, placing an empty .py file next to the compiled .pyc file should/could let Maya see it and load it. Worst case, you might need to modify the edit-date of the .py file to appear older than the .pyc, in case Python looks at that.


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