Hi, i'm trying to write a collision deformer and when i try to ray cast with MFnMesh.closestIntersection() i'm getting the error below because i need the points in worldSpace:
"Must have a DAG path to do world space transforms #"
inputGet = ommpx.cvar.MPxGeometryFilter_inputI'm not getting any error with this, i can attach a function set to inputGeom but i can't use the dagPath or getPath methods. Those methods giving me the "Object does not exist" or 'not being compatible' error.
I can get the collider dagPath using MPlug because it's a custom attribute on the node. I tried the same with outputGeom plug and some GeometryFilter methods but they result in cycle. It's frustrating, any help is highly appreciated!