from PyQt4 import QtGui
# Error: ImportError: file <maya console> line 1: dlopen(/Applications/Autodesk/maya2015/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/PyQt4/_qt.so, 2): Symbol not found: __ZN6Phonon22ObjectDescriptionModelILNS_21ObjectDescriptionTypeE0EE11qt_metacastEPKc
Referenced from: /Applications/Autodesk/maya2015/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/PyQt4/_qt.so
Expected in: flat namespace
in /Applications/Autodesk/maya2015/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/PyQt4/_qt.so # Hey Mark!
Not sure if you tried this out yet but I was maintaining OSX build scripts for Maya PyQt here:
https://github.com/justinfx/MyQt4
But I stopped doing at after 2013 since as Chad noted they began shipping 2014 with PySide. So the whole thing got simpler.
You could start with my 2013 script and make changes. It may need to be pointed at a newer Qt/PyQt version.
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Hey Mark!
Not sure if you tried this out yet but I was maintaining OSX build scripts for Maya PyQt here:
https://github.com/justinfx/MyQt4But I stopped doing at after 2013 since as Chad noted they began shipping 2014 with PySide. So the whole thing got simpler.
You could start with my 2013 script and make changes. It may need to be pointed at a newer Qt/PyQt version.
On May 20, 2014 7:10 AM, "Chad Vernon" <chadv...@gmail.com> wrote:
Can you use PySide? It ships with Maya now.--
On Monday, May 19, 2014 12:01:39 PM UTC-7, Mark Dietel wrote:Hey guys,I just installed Maya 2015 in a fresh Mavericks (osx 10.9.3) environment and I can't seem to build PyQt. I'm following the directions from Autodesk but my builds result in missing symbols when I load the PyQt4 module.from PyQt4 import QtGui
# Error: ImportError: file <maya console> line 1: dlopen(/Applications/Autodesk/maya2015/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/PyQt4/_qt.so, 2): Symbol not found: __ZN6Phonon22ObjectDescriptionModelILNS_21ObjectDescriptionTypeE0EE11qt_metacastEPKc
Referenced from: /Applications/Autodesk/maya2015/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/PyQt4/_qt.so
Expected in: flat namespace
in /Applications/Autodesk/maya2015/Maya.app/Contents/Frameworks/Python.framework/Versions/Current/lib/python2.7/site-packages/PyQt4/_qt.so #Is there an easier way to setup the Qt / PyQt environment? Can I download a build from somewhere? Is anyone else working in Mavericks with Maya 2015?
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I have a feeling Autodesk won't be able to do much since they don't really support PyQt. Just the info regarding how it can be built. They might just tell you to migrate to PySide since they bundle it.
PySide shouldn't be too different really other than scanning your PyQt tools for usage of QVariant and QString, which are removed from PySide. It follows the similar SIP v2 API for PyQt. And it only affects tools that are launched directly within Maya.
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Justin,
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