In a game I'm working on, the player can do something that lets them move left or right until they bump into a wall. That's easy enough, but how do I make them stop moving when they bump into the edge of the screen? The only thing I can think of is to make a completely black object and surround the game maps with it. But is there some kind of variable that I can use to make something happen when the player bumps into the edge of the screen?
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