My server named Heaven is written in C++ and all my Earth clients down here are allowed to communicate with it via protobuff messages.
I have compiled protosoup.proto that contains all the messages sent from Heaven but am unsure how my clients are to consume any of them.
I heard that protobufjs could do something the same. But how to load "protobuf" ROOT variable in C# the same way to control the request and response messages? Any guidance please...