Madhava,
The most likely cause for this is that you specified the body-attached active boxes incorrectly. Note that you should specify such boxes only for bodies that are expected to interact with the SCM terrain, and these boxes should completely contain that body’s collision model.
I suggest you check out the latest code in the ‘main’ git branch and use the Chrono::VSG run-time visualization. When simulating SCM terrain, you have the option to visualize these active boxes which should help you figure out if they are defined correctly.
--Radu
--
You received this message because you are subscribed to the Google Groups "ProjectChrono" group.
To unsubscribe from this group and stop receiving emails from it, send an email to
projectchron...@googlegroups.com.
To view this discussion visit
https://groups.google.com/d/msgid/projectchrono/88bdbd81-435d-45d1-8875-1be6394689dfn%40googlegroups.com.