2) At the point where the Chrono and DEME bodies interact, you find the torque by multiplying the diagonal inertia matrix of the ball for the angular acceleration. In my case, I have an unsymmetrical body, and as you told me I used the functions
InformCentroidPrincipal and
SetMOI to fully define principal inertia axis direction, principal inertia moments and CoG position. Thus my question is, in this case do I have to calculate
tor as shown in line 1652 (where
inertia is the vector containing the three principal inertia moments) or follow the process in line 1653 (and so use an inertia matrix which is not diagonal therefore I explicitely performed the product between the matrix and the vector)?

Thank you again for your time.