1] Is it possible to create a
distance constraint between a
ChNodeFEAxyz type and a
ChBodyFrame (frame) object.
I am not sure if
ChLinkNodeFrame achieves this?
2] How are the equations of motion formulated for a system with solid co-rotational elements and rigid bodies connected via constraints? Are there any references that I can look into? I saw looked into the paper "interactive virtual materials" but I don't think it talks about constraints. Thank you,