Hi Community,
anyone with hints how to achieve this, for point cloud editing?
I have done similar thing years ago with selection buffer, I read in the forum to use Polytope, but not sure about this since I think I should have two representations of the point cloud, one for fast rendering, another for editing, and how to keep these in sync … just something that is crossing my mind
Thanks a bunch as always for any input!
Cheers,
Nick
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trajce nikolov nick